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KhanWasHere

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@Barighm: The entire industry is moving to 4k. You will see major 1080p stability by the end of the year on 4K consoles.

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KhanWasHere

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@kickrockser: I've been gaming at 4k for close to two years now. 1080p gamers don't need new consoles nor do they truly understand the allure of 4k.

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KhanWasHere

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@sellingthings: Say what you will.... The PS4 Pro in 4k is giving me what the Xbox One never could. To claim the Pro is under powered junk sure speaks volumes of what the existing Xbox One must be.

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KhanWasHere

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My expectation of the Scorpio is that it will be a serious powerhouse and damn great. But still nowhere as good as my PC. However, as a PC and PS4 PRO gamer my personal expectation to sell me on it is that all their existing first party games not on PC like Halo Master Chief Collection and Halo 5 will be upgraded to run natively in 4k/60. I'm still holding off of finishing Halo 5 as I got partially through the campaign before walking away from the horrid 810p "graphics" on my 70" 4K TV.

I'd bet catalog Halo titles will be a major part of the Scorpio announcement because they have nothing new to release this year. It would be interesting to see how desperate they are to attract people. Like finally remastering the original Gears of War Trilogy in 4K after the disappointing absence of the 1080p remaster everyone expected with the release of 4.

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KhanWasHere

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@skot_free: He's said in an interview with IGN that the Scorpio is not expected to outperform the Xbox One and is a specialty console for those willing to spend the cash for a better version.

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@atomicjuicer: They are the same game but with Scorpio upgrades utilized by the hardware, like with PS4.

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KhanWasHere

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I was seriously pissed about the lack of UHD player but when I fired up the Pro enhanced games I forgot all about that. What an remarkable gaming experience the Pro is, too bad brand loyalists refuse to upgrade.

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KhanWasHere

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Edited By KhanWasHere

@chiefwiggum16: Xbox made that community. It's the radioactive byproduct of their failed corporate machine.

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KhanWasHere

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KhanWasHere

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Edited By KhanWasHere

More than half the gaming community still depend on used and heavily discounted physical media. Plus a lot of people rent. The decline of physical retail sales for people that know they have a real product in their hands that they can control will slowly fade away as more and more corporate brainwashing of consumers that it's ok to buy full priced digital content you have no control over it. Just wait for the day when Microsoft decides to flip the switch on a game because some licensing deal with some company ran out and you can no longer play it or games start getting expiration dates because digital restrictions become easy for big power hungry companies.