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punkdsk8erdude

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im REALLY curious how Desmond is going to play in AC3. no one has touched upon that. Ubi said that Desmond will have his biggest role ever which makes sense.

The 1st person puzzle platform Desmond of AC:R was pretty crappy, I have a feeling they will ditch that, especially since in AC2 & AC:B you got to control Desmond outside of the animus being an assassin.

I HAVE to imagine we are going to get to see Desmond really be an assassin this time around, at least to the same degree as in AC:B.

My question is, will he play like Connor or like Ezio/Altair?

In AC2 they explained that he was learning Ezio's skills along with Ezio via the bleeding effect. But now we are playing as Connor from childhood to full blown assassin, so really Desmond should pick up on Connor's skills as well.

So I just wonder if Desmond will use a combination of Ezio & connor animations and skills, or if now he may get is own unique animations and skills?

I can't believe Ubi has not shown us even a screenshot of Desmond in AC3! They are really keeping this under wraps!

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punkdsk8erdude

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Edited By punkdsk8erdude

@DiamondDM13 I agree. I too have no use for a tablet. My laptop, cell phone, and home consoles are plenty for me. Haven't played handheld games in many years anyway. Part of my considered getting a 3DS & a Vita when they both first were announced, but I really wouldn't play them very often.

And for someone who has a smart phone and a laptop...a tablet is just useless.

Now for someone who had neither a smart phone or laptop, I would say a Tablet makes a lot of sense.

But this gaming tablet i have a feeling isn't going to do very well.

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punkdsk8erdude

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@DiamondDM13 Well the big one is a broader range of gameplay i suppose? Access to Gaikai cloud gaming with console/PC titles, old PS1 games, and google play (what kind of games are on there? probably just casual).

But then it's also a tablet...so it can do all the things a normal tablet can do.

I suppose if I was going to buy an android tablet but also wanted the option of playing good games with physical buttons i might consider this tablet.

But for a gamer to buy this tablet with games as the primary reason, you're right, i would never buy this over the Vita.

Hell, I'd buy both a Vita and 3DS and it would cost less than this tablet lol.

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@Diablo-B its not Gamespot or Gamestop thats making this hardware. Gamestop is just selling it, perhaps they get an exclusive right to sell the tablet because it's being tauted as a gaming tablet.

As far as the price, it is a full fledged tablet (android i presume) so that alone puts in up there. It sounds pretty expensive as far as tablets go though. Then again it's a big tablet with that 10" screen & it does have Nvidia Tegra 3 in it which is probably making it expensive.

But other than that, it's "games" will be old PS1 games, (cool, but whatever), Google Play games (don't know anything about that) and Gaikai?? But then you'll probably have to pay monthly to access that content.

To me it's not worth it.

Someone should've just made the "controller" piece as a peripheral for popular tablets, such as the samsung galaxy tablet or even the iPad, because it's definitely a good idea.

Also, it looks like the copied the controller layout verbatim from the Wii U pad.

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On another insanely long note, here are some talking points about these rumors:

1. I hope that there is use of the Wii U tablet. I'd much rather have traditional controls with the physical buttons, with perhaps holding up the tablet to aim in 1st person, using it as a map & inventory, and maybe creating unique items/puzzles that use the second screen vs a return of the 1:1 sword play. While it was fun, a lot of fun actually, for a while, and 9834759837x better than the waggle fest that was Twilight Princess, the sword play in SS did get stale for me after a while and just got a little annoying. I returned to playing Wind Waker shortly after, and rejoiced in slouching back and using buttons to control Link.

2. I want that huge, CONNECTED world. Side quests. Mini-games. Huge scope...I am all for it. GTA, rockstar big? Yes please. Huge open world. Each dungeon the size of Hyrule field? Sweet.

But for god's sake, make sure it's CONNECTED. Never finished SS. Why? Got boring. Reptitive. the whole game felt like fetch quests. The story was very interesting and i got pretty far in it. but i never finished it because i just became bored of it. The 3 sections of the world got so dull after about the 8th time you've visit them, even if you get access to new parts of the area. And it was so disconnected it was really pretty bad. felt more akin to picking levels from the HUB worlds in the Super Mario Galaxy games as opposed to classic Zelda free roaming & exploring. It was all very very linear, virtually no exploration to be found.

3. new Graphics/engine: I am ok with not having the engine from the Zelda HD demo. It looked good, but I have a feeling they could do even better if in fact they do use a new engine...as far as keeping the same style from Skyward Sword I completely disagree.

Was it more mature than Wind waker? absolutely. Was it more approachable perhaps and more aesthetically interesting than Twilight princess? Yes, i believe so. But if you recall, that art style was also decided upon to maximize the artistic value from what they could get out of the Wii. The Wii, graphically, is maxed out by Skyward Sword. They could've gone realistic looking and maybe done a bit better than TP, but it wouldn't have looked as clean, or as interesting as the SS style. The impressionist, water color backgrounds lend themselves very easily to transitioning from being in very little detail in the background to coming into detailed view in the foreground...you never really notice texture popping or anything weird in the graphical engine in SS, due to the art style i believe. But with the Wii U's power, it is unnecessary. At that point, it is solely an artistic choice, but one that I think is not the best one.

New console. New Zelda. New art style...it's always been that way. Did I want a realistic Zelda instead of cel shading when Wind Waker came out? hell yeah! I wanted a game featuring the awesome looking version of link from Super Smash Bros Melee...but instead we got Wind Waker which i grew to love. TP, fed my hunger for a modern realistic look, but at the time was outclassed by realistic looking games on Xbox 360 which was already out and in HD (think Oblivion vs TP.) Skyward Sword I stopped caring so much and had an open mind.

But after seeing the Zelda HD demo, I don't want to look at Skyward Sword in high resolution with a bit more detail. I want something darker, grittier, realistic and believable but still with character & personality. I KNOW Nintendo can deliver on that if it wanted to.

4. Havok & Umbra: Yes yes yes! Bring Zelda into 2012, physics engines, all sorts of high caliber graphics effects and animations, yes please. It'll only contribute for this being the highest-end zelda game ever from a technological standpoint.

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punkdsk8erdude

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This rumor seemed legitimate until the claims of the game being built specifically around the Wii U tablet controller...I remember specifically Miyamoto & I believe Aonuma discussing the future of Zelda, remarking that after the Wiimotion+ controls of Skyward Sword, they won't go back to traditional controls. Unless they have changed their minds, or unless they are somehow using the tablet in a really interesting way in conjunction with the wiimote+, then i'm not sure i believe this rumor.

Also causing problems is this quote from the article itself with Gamespot seemed to have missed: "He added that the Wii U Zelda game is so big, it wouldn’t be possible without the 25 GB Blu-ray based storage that the console uses."

Nintendo is using a proprietary disc, and while it has the same amount of storage space as a single-layered Blu-ray disc, this is not blu-ray. Granted, he does say Blu-Ray based, but i'm not even sure what that's supposed to mean exactly.

The idea that a new Zelda is in the works is not news, it's common practice for Nintendo to begin planning the next entry immediately after launch of a current Zelda game.

Furthermore, the fact that the Wii U hasn't even been launched yet, that they have only finalized the hardware within the past year, and that Skyward Sword was only released 10 months ago, makes it very difficult for me to believe that they have built a BRAND NEW ENGINE and already have a dungeon in the game up and running as detailed as a forest, with finalized art style and that's bigger than Hyrule field from Ocarina.

I wouldn't be shocked for a new Zelda in 2014-2015 though, that sounds about right.

But I am taking these details with a huge grain of salt.

P.S.

To defend Wii U Daily by saying in the past that they correctly stated that Nintendo was working on a social network is not really the best argument...anyone could have guessed that Nintendo's new internet plans would've called for social networking of some sort...hell, even Friends Codes can be considered social networking.

Miiverse is a little bit more like social media sites such as Facebook & Twitter, but Xbox Live & PSN are also social networks, so it was only assumed that for Nintendo to join the modern age of video games, they would create a similar service. (BTW, I think Miiverse is shaping up to be perhaps the best online service out of all 3.)

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@goggles123456 Nice, didn't notice till you said it. I really can see Liam Niesen.

Now that I think about it...someone should make a MGS movie and cast Liam Niesen as Snake...If they actually make it an epic story with a top director/writer and Liam Niesen, it could actually be good. Really good. It might even trump those new bond movies with Daniel Craig (Sean Connery FTW) sorry. tangent. This game looks incredible.

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@emptycow Forgot to mention this one little bit of information, that when I said even the Durango and Orbit will no doubt be more powerful than the Wii U, but the Wii U is good enough for me - the Durango and Orbit will also, in order to have said "mond blowing graphics" they will also carry a much heftier price tag.

My original excitement for the rumor of a LOW ENTRY PRICE for a Wii U seems to have gotten lost in all the stupidity. Man, aren't there enough of these arguments on gamespot already that we don't really have to have them anymore?

Whatever.

I'm excited ! Wii U is a new shiny toy with a lot of possibilities and will have a lot of great games by the end of it's life.

And it's going to be affordable.

Win.

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@emptycow "next gen means keeping up with the times." I must ask you. Where did you get definition? Gamespot has already used "Next Gen" as a term to compare rumors between the three next gen consoles (Wii U, Durango, Orbit).

I thought most gamers understand that console lives are categorized into "generations" where one or more consoles are released within a reasonably short amount of time, ushering in a new era of games and innovation?

I think Wii U fits the bill perfectly! It will come out within a year or so of Microsoft and Sony outings, and ushers in with the other two consoles a new era of innovation and creative expression through games!

And I must regret, you seemed to have dragged me into a pointless bickering feud of why the Wii U is going to be a good console. You seemed to have set me up to defend the system, in an argument about unknown tech-talk and rumors, assumptions, and blind hatred for something you don't like even though others do, and for perfectly valid reasons, yet for some reason you cannot comprehend that anyone's opinion differs from your own.

You are the reason I seldom make comments on gamespot anymore. And I digress, i shouldn't continue to make personal attacks.

I'll continue my argument.

I have staked no claims that the Wii U is 3x more powerful than any current console, nor claim that the hardware in the system is particularly powerful or "high grade." In fact, you are going so far as to claim the opposite - that the Wii U in fact is, by graphical and computing measures, not superior to the 360/ps3 "that system it topped is the first wii system not the xbox 360 or ps3."

You are hereby insinuating that the Wii U is in fact weaker by the numbers than the 360/ps3? That is a hefty assumption to make, and this is the pointless tech-spec gossip that we don't actually know for sure. I for one have witnessed on this website claims for both ends of rumors - that the Wii U is both more powerful and less powerful than the current gen. Quite frankly, I don't care. Zelda HD demo looked beautiful, the Wii U version of Assassin's Creed 3 is going to look better than any other, it is obvious that the Wii U can at the very least do as good as the 360/ps3, surely not worse. So, in fact, I think the safer assumption would be that the glass is half full. That the Wii U is most likely more powerful to some degree than ps3/360.

Point is, it also offers the best motion controls, classic controls, and now tablet controls with physical buttons all in one place where creativity can be exercised. More ways to play. BOOM.

Don't bother commenting again, unless you are willing to open up your mind a little bit and quite frankly, do some catching up on the rumor mill.

Durango and Orbit will no doubt be more powerful than the Wii U, and they may even offer something similar in terms of tablet functionality, they may have "new mond blowing graphics and games" but the Wii U is good enough for me.

Knowing myself I'll end up with one of either the Durango or Orbit to accompany my Wii U. But for god's sake, I think we can all agree that regardless of the exact specs of what's under the hood, the Wii U is a step up enough and offers enough new gameplay possibilities that it is a next generation console.