rahzel54's forum posts
imo, the european launch will be the true launch of the ps3. the early N/A and Japan launches were just so us hardcore fanboys could get a taste of the machine. i think sales in N/A and Japan will increase as well because of more games. i wish i would have got Casino Royale instead of the crappy Talladega Nights =[. things are looking good for the PS3 imo.Advance orders for Sony's highly anticipated PlayStation 3 console have broken all records, with high street stalwart Woolworths revealing it has been taking one order every 20 seconds during the past week. The state-of-the-art PlayStation 3 will go head-to-head with Microsoft's Xbox 360 when it hits the shops on March 23 and Woolies, one of the first stores to accept pre-orders, has admitted it has been staggered by the demand. Gerry Berkley, Woolworths' head of games, said, "It's the hottest gaming system since the PS2 launched in 2000 - demand will outstrip supply." With a retail price of £425, the 60Gb PlayStation 3 costs £125 more in the UK than in the US, but this has failed to deter those determined to try out Sony's latest dream machine.
[QUOTE="rahzel54"]washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.washimul
eDRAM is useless at 1080p..........edram is there to make up for the lack of video bandwidth
25g/s +22g/s vs 22g/s
the UNIFIED shaders used in XENOS are weak and non dedicated.........the 28 vertex shaders + 8 pixel shaders used in ps3 are dedicated.
dont compare the UNIFIED architecture of 8800gtx with XENOS ( lol)
RSX has the highest dimension till date (258 mm2)
UBISOFT is seeking the help of SONY engineers to maximize the shader performance of RSX>..................RSX has been changed too............IT has more prpgrammable an d non programmable flops compared to XENOS
i didn't directly compare Xenos' Unified shaders to RSX' dedicated shaders... i know that 1 of RSX' shaders pretty much equals 2 of Xenos' Unified shaders. however, because they can be used for pixel or vertex, it makes it more efficient. RSX theoretically has more shader power, but Xenos is more efficient and will be slightly better in most cases. having a unified shader architecture must be a good config as the G80 and R600 are also using it. i also said where the RSX lacks as far as efficiency, it makes up for it with the ability to work with Cell. again, i agree that Cell is better than Xenon though. you have your opinion, i have mine. i didn't say RSX was far weaker than Xenos, i said Xenos has an edge.
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