@pcps4xb: That's exactly what it is. There was a time when it was Nintendo vs Sega, now it's MS vs Sony in the spotlight while Nintendo either succeeds or struggles in the background.
@Bread_or_Decide: Okay, but you're still wrong lol, you say it's not true and it clearly is, and calling it a technicality makes little sense.
Native 4K and upscaled 4K are indeed different things, and it's not like upscaled content has every been advertised as being as good as native, but that's not the discussion here, the discussion is that you're claiming it doesn't upscale content to 4K, and it does.
Gonna toss a preorder at the console and Zelda, that's just too good a combo to pass up, and I've got a good feeling about the Switch. Ever since Sony and MS stepped in and turned the "console wars" into a fanboy bloodbath, Nintendo went a different direction and decided to dance to the beat of its own drum and focus on themselves instead of competing viscously with others, and I find that to be an admirable decision despite me not having a big interest in their consoles for the last 10+ years.
@Bread_or_Decide: The XB1S plays 4K Blurays and upscales all other content to 4K.
Why do you think that to be untrue? Upscaling isn't a big deal and barely affects the hardware at all, it's not like the checkerboard rendering and upscaling of the Pro, it's something a lot less hardware related on XB1S.
Basic upscaling is meh to me anyway. It's just stretching the image, and all that will do is perhaps add a barely noticeable uptick in clarity, I certainly haven't been blown away by it.
@Tomcat2007: I heard part of it was a matter of creative differences and the developers trying to meet Microsofts expectations of the game and coming up short, or having little desire to meet those expectations, and here we are.
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