@silv3rst0rm: I'm glad there's a few people out there (and in these comments) that haven't lost their minds and ask when is it enough?
And I'm sad for some of these people who think the Switch brings life and is the best console of all time (the raving about playing on the go, I mean did the Gameboy-GBA-3DS-PSP-Vita, etc not allow for such things before it existed :-? )
I can't get excited for ports, while nice occasionally, this system is barely a year old and all I keep reading from much of the mainstream press and blind fanboys is more ports, more ports, **one of us**.
Not senior editors at a long established gaming website.
No, what the Switch needs is NOT more ports, thank you very much. It needs NEW content, not rehashed or games from a system they willingly skipped.
If they want to play them so bad then buy a ****ing Wii U.
I own both, supported my Wii U, and don't want to keep rebuying OR seeing new software announced that is the same thing I already own. There is no interest in it from me and a waste of time (which many argue this point) for development.
I'll say is one more time, NOT every game needs to be ported to the Switch, not every game needs to be played on the take your pick (bus, toilet, train, plane, while on a hike, catching butterfly's, etc., etc., etc......)
Let the madness of port begging STOP with you, expect more from Nintendo, demand new games, not the same ones that play perfectly WELL on the Wii U, you know the system everyone ignored. Let sleeping dogs lie.
They should have never outright sold Far Cry to Ubisoft or Crysis to EA.
IP's bring cash when utilized properly, they had the tech, they made the 1st games of each series that were well received, so what went wrong?
It was cool when they saved Free Radical and Timesplitters, but then did absolutely NOTHING with the franchise even though there was plenty of clamor for a new game that would have helped them out plenty financially.
Ryse didn't help them (a known FPS dev making a 3rd person action game?!?) and it's in legal limbo (even though they claim they own the IP. So what's left a studio on life support, hurting financially making F2P games that aren't generating hype or profit. Winning?
I hope someone who cares and has vision can get Timesplitters out of there so someone can actually do something with it....sigh.
@Warlord_Irochi: It was the 1st game in the series (3) that I played through and really enjoyed. (even though I already owned 1 & 2 before it). It wasn't a bad game by any means, I liked the open world feel to it and not confined to mall/small city of 1 & 2.
From what I know of the back story, I don't think there is anything wrong with the direction it went in. Only complaints I ever heard about it was that it was an Xbox exclusive (even from me, until I got my XBO) but never about the gameplay. **shrugs**
@brunorr: which uses the engine from the remake of the 1st game, which was Vita exclusive.
Something the folks below seem to be missing in the discussion here. (hence why the gfx engine looks like it does since it's optimized to run on the vita)
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