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zomgwtfbbqlol1

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#1 zomgwtfbbqlol1
Member since 2008 • 1226 Posts
[QUOTE="zomgwtfbbqlol1"]

LOL, realllllyyyyyyyyyy so it was using the unreal 3 engine since the PS1 and only got changed last year? god....blitzkid1

So you agree you were wrong about calling me a troll , and is feeling stupid that you posted this here expecting that it would get glorified.

neways its up to the mods now to deem u a troll so have fun getting suspended, at least one fanboy will be out of systemwarz for a week

no point in wasting time with you bcz ur a joke

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zomgwtfbbqlol1

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#2 zomgwtfbbqlol1
Member since 2008 • 1226 Posts

you still contradicted yourself, too human only had one enginge change not many, and how ami trolling when this is system wars, if you didnt want a somebody talking about the game you shouldve put in the ps3 section.

blitzkid1
LOL, realllllyyyyyyyyyy so it was using the unreal 3 engine since the PS1 and only got changed last year? god....
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zomgwtfbbqlol1

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#3 zomgwtfbbqlol1
Member since 2008 • 1226 Posts
I'm just going to skip over all the fanboy stuff here and just respond to the TC.

Yeah, KZ2 definitely looks to be shaping up to be a great game! I can't wait to give it a try. Currently, assuming they are always playing on easy, and thats why the AI always looks so simplistic, it's looking to be a possible AAA game. But thats just so far. That's not a prediction, just me thinking outloud.

From what i've heard from people who have played it, the AI seems pretty clever actually. And it's not uncommon for developers who are demoing the game for other people to turn the AI down a lot so they aren't just dying left and right while they talk and play at the same time (which isn't easy)

So. Yeah. It's a possible 9.5 for sure. I REALLY REALLY REALLY wanna try out the KZ2 beta!
0rin
feeling is mutual, btw you might aswell get Qore now and maybe u can get into the beta
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zomgwtfbbqlol1

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#4 zomgwtfbbqlol1
Member since 2008 • 1226 Posts
[QUOTE="zomgwtfbbqlol1"][QUOTE="blitzkid1"][QUOTE="zomgwtfbbqlol1"][QUOTE="blitzkid1"][QUOTE="zomgwtfbbqlol1"]

and? lol MS dosnt own silicon knights, the 80 million dollar budget was form the start of development for the PS1

Sony owns Guerilla Games, they made their own engine for Killzone 2, and has plenty of time to work on it about 4-5 years

blitzkid1

Silicon Knights had plenty of time to work on Too Human your point ?

lol the game changed engine so many times, then finally a few years back they settled wiht MS, and made it for unreal engine, then epic didnt want that so last year they changed engines, and u have the too human of today

Link ?

http://en.wikipedia.org/wiki/Too_Human

"The game was originally being developed using Epic Games' Unreal Engine 3, but is now being developed using an internal engine. On July 19, 2007, it was announced that Silicon Knights was suing Epic Games due to "breach of contract", including "inadequacies" of Epic's support, service, and cooperation with Silicon Knights concerning Unreal Engine 3"

even gamespot had coverage of this

You lost all credibility you said the game changed engines so many times and you said a few years back (2007) you just contradicted yourself, i dont have to speak with you anymore.

lol learn to read... seriously, and the many engine changes was form the many years b4r they decided to make the game for X360

"then finally a few years back they settled wiht MS, and made it for unreal engine, then epic didnt want that so last year they changed engines"

now stop trolling

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zomgwtfbbqlol1

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#5 zomgwtfbbqlol1
Member since 2008 • 1226 Posts
[QUOTE="zomgwtfbbqlol1"][QUOTE="AHUGECAT"][QUOTE="zomgwtfbbqlol1"]

[QUOTE="AHUGECAT"]My main problem with Killzone 2 is that EVERY ENEMY LOOKS THE SAME...AHUGECAT

what?...

yea they all look the same to me....

.....

Your pics proved my point - a LITTLE costume change (not even significant) doesn't constitute as different types of enemies.

This game needs more diversity color, level and enemywise otherwise it looks great.

lol.... dam every man in the US army looks the same they should all be diffrent....

Once Killzone gets some diversity, then I think it'll be AAA status. For now, looks generic..

sorry it dosnt have monsters, the helghast are humans too you know, only so much they can do to change it up, considering they are portraying the nazis
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zomgwtfbbqlol1

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#6 zomgwtfbbqlol1
Member since 2008 • 1226 Posts
[QUOTE="zomgwtfbbqlol1"][QUOTE="AHUGECAT"][QUOTE="zomgwtfbbqlol1"]

[QUOTE="AHUGECAT"]My main problem with Killzone 2 is that EVERY ENEMY LOOKS THE SAME...blitzkid1

what?...

yea they all look the same to me....

.....

Your pics proved my point - a LITTLE costume change (not even significant) doesn't constitute as different types of enemies.

This game needs more diversity color, level and enemywise otherwise it looks great.

lol.... dam every man in the US army looks the same they should all be diffrent....

all these guys lookthe same eh ?

yea they do...

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zomgwtfbbqlol1

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#7 zomgwtfbbqlol1
Member since 2008 • 1226 Posts
[QUOTE="zomgwtfbbqlol1"][QUOTE="blitzkid1"][QUOTE="zomgwtfbbqlol1"]

and? lol MS dosnt own silicon knights, the 80 million dollar budget was form the start of development for the PS1

Sony owns Guerilla Games, they made their own engine for Killzone 2, and has plenty of time to work on it about 4-5 years

blitzkid1

Silicon Knights had plenty of time to work on Too Human your point ?

lol the game changed engine so many times, then finally a few years back they settled wiht MS, and made it for unreal engine, then epic didnt want that so last year they changed engines, and u have the too human of today

Link ?

http://en.wikipedia.org/wiki/Too_Human

"The game was originally being developed using Epic Games' Unreal Engine 3, but is now being developed using an internal engine. On July 19, 2007, it was announced that Silicon Knights was suing Epic Games due to "breach of contract", including "inadequacies" of Epic's support, service, and cooperation with Silicon Knights concerning Unreal Engine 3"

even gamespot had coverage of this

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zomgwtfbbqlol1

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#8 zomgwtfbbqlol1
Member since 2008 • 1226 Posts
[QUOTE="zomgwtfbbqlol1"]

[QUOTE="AHUGECAT"]My main problem with Killzone 2 is that EVERY ENEMY LOOKS THE SAME...AHUGECAT

what?...

yea they all look the same to me....

.....

Your pics proved my point - a LITTLE costume change (not even significant) doesn't constitute as different types of enemies.

This game needs more diversity color, level and enemywise otherwise it looks great.

lol.... dam every man in the US army looks the same they should all be diffrent....
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zomgwtfbbqlol1

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#9 zomgwtfbbqlol1
Member since 2008 • 1226 Posts
[QUOTE="zomgwtfbbqlol1"]

and? lol MS dosnt own silicon knights, the 80 million dollar budget was form the start of development for the PS1

Sony owns Guerilla Games, they made their own engine for Killzone 2, and has plenty of time to work on it about 4-5 years

blitzkid1

Silicon Knights had plenty of time to work on Too Human your point ?

lol the game changed engine so many times, then finally a few years back they settled wiht MS, and made it for unreal engine, then epic didnt want that so last year they changed engines, and u have the too human of today

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zomgwtfbbqlol1

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#10 zomgwtfbbqlol1
Member since 2008 • 1226 Posts

My main problem with Killzone 2 is that EVERY ENEMY LOOKS THE SAME...AHUGECAT
what?...

Image 1

Image 2

Image 4

Image 52

Image 41

....

yea they all look the same to me....

.....