FINALLY a Breath of Fresh Air in an MMO...

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ArchonOver

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#151 ArchonOver
Member since 2010 • 1103 Posts
[QUOTE="-wildflower-"]

[QUOTE="BrunoBRS"]i've given an example of a game that was extremely profitable, extremely well regarded by players and critics alike, and far cheaper on the player side because it had no fees. the company, far from going bankrupt for not charging monthly for server maintenance, got so much money they're working on a sequel. they maintained all the online infrastructure with money from sales and costume selling only. so what's the excuse?BrunoBRS

Which game was that (sorry I haven't read this whole silly thread too closely - a bit tipsy)?

Was it, by chance, Guild Wars? If it was, sorry, but that ain't a MMORPG. It's not a persistent world. It's freakin' Diablo 2 with a chat room filled with avatars. There's a big difference between Guild Wars and a MMORPG. It's the old apples and French ticklers argument. Now, Guild Wars 2 might be different but I haven't played it so I can't comment but, from what I've read, GW2 will be an actual online persistent world.

correct, i'm talking about guild wars, and correct, it is no MMO. but it's just as demanding on the server side, because all of the game is hosted online, it got all the major updates you'd expect from an MMO. from the costs to the company's perspective, guild wars behaved exactly like an MMO. and yes, GW2 will be an actual MMO (as in "it has persistent worlds"), and once again adopt the "buy once and own the game with no fees" system, with a cash shop that provides only cosmetic stuff.

If I'm not mistaken, weren't the instances in GW1 hosted on the client side? Not sure on this.
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IxX3xil3d0n3XxI

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#152 IxX3xil3d0n3XxI
Member since 2006 • 1508 Posts

[QUOTE="IxX3xil3d0n3XxI"]

[QUOTE="BrunoBRS"] i've given an example of a game that was extremely profitable, extremely well regarded by players and critics alike, and far cheaper on the player side because it had no fees. the company, far from going bankrupt for not charging monthly for server maintenance, got so much money they're working on a sequel. they maintained all the online infrastructure with money from sales and costume selling only. so what's the excuse?BrunoBRS

The prices of the costumes you mentioned pretty much balanced it out to a monthly sub. What would happen if no one ever bought anything from the shop? There wouldnt be a sequel.

the point is, it's something optional, something completely cosmetic (so no "pay to win" here), and more importantly, something that only a fraction of the players paid for, and the company still made a large profit from the game.

The underlined part is what I am addressing. Only a fraction of the playerbase pays for it sure, but the fraction that does you'll have some player that pays $100 for 3 full sets of "angel demonic armor". That alone will cover multiple people not buying. Its essentially the same as P2P just with a different model.

As the other poster said, I am paying for something I deem worthy. If you dont feel like it you dont have to.

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BrunoBRS

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#153 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="BrunoBRS"][QUOTE="-wildflower-"]

Which game was that (sorry I haven't read this whole silly thread too closely - a bit tipsy)?

Was it, by chance, Guild Wars? If it was, sorry, but that ain't a MMORPG. It's not a persistent world. It's freakin' Diablo 2 with a chat room filled with avatars. There's a big difference between Guild Wars and a MMORPG. It's the old apples and French ticklers argument. Now, Guild Wars 2 might be different but I haven't played it so I can't comment but, from what I've read, GW2 will be an actual online persistent world.

ArchonOver
correct, i'm talking about guild wars, and correct, it is no MMO. but it's just as demanding on the server side, because all of the game is hosted online, it got all the major updates you'd expect from an MMO. from the costs to the company's perspective, guild wars behaved exactly like an MMO. and yes, GW2 will be an actual MMO (as in "it has persistent worlds"), and once again adopt the "buy once and own the game with no fees" system, with a cash shop that provides only cosmetic stuff.

If I'm not mistaken, weren't the instances in GW1 hosted on the client side? Not sure on this.

you could be disconnected from them, or go into parties. so as far as i know, no, it wasn't hosted on the client side. that would open room for hacking too, because you'd be able to cut connection from the servers and do what you wanted without server verification. it's the reason diablo 2 had online and offline characters separated from each other, and why diablo 3 is online 100% of the time (though that didn't turn out well, did it blizzard >.> )
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BrunoBRS

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#154 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"][QUOTE="IxX3xil3d0n3XxI"]

The prices of the costumes you mentioned pretty much balanced it out to a monthly sub. What would happen if no one ever bought anything from the shop? There wouldnt be a sequel.

IxX3xil3d0n3XxI

the point is, it's something optional, something completely cosmetic (so no "pay to win" here), and more importantly, something that only a fraction of the players paid for, and the company still made a large profit from the game.

The underlined part is what I am addressing. Only a fraction of the playerbase pays for it sure, but the fraction that does you'll have some player that pays $100 for 3 full sets of "angel demonic armor". That alone will cover multiple people not buying. Its essentially the same as P2P just with a different model.

As the other poster said, I am paying for something I deem worthy. If you dont feel like it you dont have to.

costumes costed 6-8 dollars, and were unlockables. buy one costume, create as many account bound clones as you need. and incorrect. the monthly fee forces anyone that wants to play the game to pay extra every month. it alienates the userbase. the microtransaction system gives players the option to spend as much money as they deem the game worth, whereas monthly fees are an "all or nothing" scenario. if i don't want to spend $15 a month on TSW, then there's no legal way to play it. if i don't want to spend $15 a month in guild wars (using it for example's sake, being the most notable game), then i don't, and i still play it, but if i want to, i can buy some cool looking costumes (two for the price of a monthly fee) and they're there for me, forever.
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FelipeInside

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#155 FelipeInside
Member since 2003 • 28548 Posts
Bruno, U say people with a brain only pay full price if its worth it. Maybe people that sub to an MMO think its worth it? Ever thought of that?
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halo2_4_pc

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#156 halo2_4_pc
Member since 2005 • 1561 Posts

Based on what I've been hearing, the game is destined to go F2P. It sounds like an interesting game, just not something I'd be willing to pay monthly for.

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IxX3xil3d0n3XxI

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#157 IxX3xil3d0n3XxI
Member since 2006 • 1508 Posts

[QUOTE="ArchonOver"][QUOTE="BrunoBRS"] correct, i'm talking about guild wars, and correct, it is no MMO. but it's just as demanding on the server side, because all of the game is hosted online, it got all the major updates you'd expect from an MMO. from the costs to the company's perspective, guild wars behaved exactly like an MMO. and yes, GW2 will be an actual MMO (as in "it has persistent worlds"), and once again adopt the "buy once and own the game with no fees" system, with a cash shop that provides only cosmetic stuff.BrunoBRS
If I'm not mistaken, weren't the instances in GW1 hosted on the client side? Not sure on this.

you could be disconnected from them, or go into parties. so as far as i know, no, it wasn't hosted on the client side. that would open room for hacking too, because you'd be able to cut connection from the servers and do what you wanted without server verification. it's the reason diablo 2 had online and offline characters separated from each other, and why diablo 3 is online 100% of the time (though that didn't turn out well, did it blizzard >.> )

Then you have the choice not to, simple as that. My choice is to pay it monthly. End of discussion.

I pay for a persistant world. I would pay more than that if i loved the game enough and if it held my attention. As I said earlier, its just another monthly bill. MMOs with the way they are now are just not for you.

Yes I hope they remove the $15 monthly fee, sure $15, thats like a free hour of work giving back to me, but it doesnt bother me in the slightest its there.

Beyond that we are just going in circles. Agree to disagree.

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FelipeInside

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#158 FelipeInside
Member since 2003 • 28548 Posts
Elann said it pretty clear. I'm sure most of the people complaining about the $15 monthly spend those 15 on one hour in a lunch break at work or uni or whatever. $15 for what U get in return is pretty cheap, but Ike I said its a dying model anyway.
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-wildflower-

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#159 -wildflower-
Member since 2003 • 2997 Posts

Elann said it pretty clear. I'm sure most of the people complaining about the $15 monthly spend those 15 on one hour in a lunch break at work or uni or whatever. $15 for what U get in return is pretty cheap, but Ike I said its a dying model anyway.FelipeInside

I don't think it's a dying model. Maybe there are too many games, too similar to each other that many are forced to go f2p to survive but I think many people, myself included, will gladly pay $15 (perhaps even more) if a game merits it. Like I said earlier, I'd rather pay up front than be nickle-and-dimed to death and $15 a month is a piddly amount of cash.

Unfortunately, I'm not seeing too many games right now that are worth my $$$. At one time I had at least 2 separate MMORPGs subscriptions going, now I don't have any.

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BrunoBRS

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#160 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="FelipeInside"]Bruno, U say people with a brain only pay full price if its worth it. Maybe people that sub to an MMO think its worth it? Ever thought of that?

except that the difference is some hundred dollars, and it's a different policy. a company releases a game, and gets money off of its sale. players decide if it's worth the standard price or not. monthly fees just always stay there, and are there simply because people are too used to it to complain. if capcom charged 200 dollars for monster hunter, there would be a huge outcry. but MMOs get away with charging way more for that, without spending a single extra cent.
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FelipeInside

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#161 FelipeInside
Member since 2003 • 28548 Posts
^^ now ur just saying stupid things. MMOs give U the option of buying a years worth of subscription, and people pay it. It all comes to personal preference. Like flower said, I don't mind paying if a game is worth it, unless is too expensive (aka $15 for 4 maps on CoD), but $15 in MMOs is nothing compared to what U get. Can we get off the payment model topic please, its not what the topic is about.
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IxX3xil3d0n3XxI

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#162 IxX3xil3d0n3XxI
Member since 2006 • 1508 Posts

[QUOTE="FelipeInside"]Bruno, U say people with a brain only pay full price if its worth it. Maybe people that sub to an MMO think its worth it? Ever thought of that?BrunoBRS
except that the difference is some hundred dollars, and it's a different policy. a company releases a game, and gets money off of its sale. players decide if it's worth the standard price or not. monthly fees just always stay there, and are there simply because people are too used to it to complain. if capcom charged 200 dollars for monster hunter, there would be a huge outcry. but MMOs get away with charging way more for that, without spending a single extra cent.

You are comparing 2 different things. There is a reason the loan for my car is not 20k upfront and staggered over 5 years.

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dav2693

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#163 dav2693
Member since 2010 • 423 Posts

So...is it F2P already?

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-wildflower-

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#164 -wildflower-
Member since 2003 • 2997 Posts

Can we get off the payment model topic please, its not what the topic is about.FelipeInside

Sounds good to me.

So, the voice acting in TSW, is it anything like the voice work in ToR? Is every quest some inane, drawn out gibberish or are the voice-overs saved mostly for the "important" quests?

I really wanted to beta test the game but, at the time I applied, you needed to have a Facebook account, too, which is something I simply refuse to get. I am intrigued by the game though. I've actually been hearing a pretty good buzz about it.

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fenriz275

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#165 fenriz275
Member since 2003 • 2394 Posts

The concept of this game is very appealing to me and if it was F2P I'd be all over it. Given that it's a subscription MMO and from the vids I've seen the combat looks really clunky and generic so I doubt I'll be giving it a shot.

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deactivated-6127ced9bcba0

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#166 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

What also comes into play for me is what kind of features TSW has compared to some established MMORPGs. For instance, Guild Wars 2 has everything that I currently want in an MMO: Group finding features, PQs(public quests) a la WAR, MOBA-themed PvP, etc.

I'm unwilling to monetarily support a game as it incorporates these features. Either they include them all from the beginning or it's definitely a mark against them in my book.

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IxX3xil3d0n3XxI

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#167 IxX3xil3d0n3XxI
Member since 2006 • 1508 Posts

[QUOTE="FelipeInside"] Can we get off the payment model topic please, its not what the topic is about.-wildflower-

Sounds good to me.

So, the voice acting in TSW, is it anything like the voice work in ToR? Is every quest some inane, drawn out gibberish or are the voice-overs saved mostly for the "important" quests?

I really wanted to beta test the game but, at the time I applied, you needed to have a Facebook account, too, which is something I simply refuse to get. I am intrigued by the game though. I've actually been hearing a pretty good buzz about it.

Voice acting is good mostly. I consider SWOR to have better ACTING, but they also have way way way too much monlogue. Theres not as much CS in this game. FB is also optional. I am signed in on mine and notice absolutely no difference or enhancements.

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IxX3xil3d0n3XxI

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#168 IxX3xil3d0n3XxI
Member since 2006 • 1508 Posts

The concept of this game is very appealing to me and if it was F2P I'd be all over it. Given that it's a subscription MMO and from the vids I've seen the combat looks really clunky and generic so I doubt I'll be giving it a shot.

fenriz275
I would not use videos as a judgement. The combat isnt silky smooth but its much better from what i remember in beta. I was almost not even going to buy the game because of the combat. I gave in and discovered the live combat is not as bad as the beta.
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BrunoBRS

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#169 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="fenriz275"]

The concept of this game is very appealing to me and if it was F2P I'd be all over it. Given that it's a subscription MMO and from the vids I've seen the combat looks really clunky and generic so I doubt I'll be giving it a shot.

IxX3xil3d0n3XxI
I would not use videos as a judgement. The combat isnt silky smooth but its much better from what i remember in beta. I was almost not even going to buy the game because of the combat. I gave in and discovered the live combat is not as bad as the beta.

well, videos are all there is until they add a trial, so it's not like you can judge people for making a call based on it. right now it's buy or nothing.
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FelipeInside

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#170 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="IxX3xil3d0n3XxI"][QUOTE="fenriz275"]

The concept of this game is very appealing to me and if it was F2P I'd be all over it. Given that it's a subscription MMO and from the vids I've seen the combat looks really clunky and generic so I doubt I'll be giving it a shot.

BrunoBRS
I would not use videos as a judgement. The combat isnt silky smooth but its much better from what i remember in beta. I was almost not even going to buy the game because of the combat. I gave in and discovered the live combat is not as bad as the beta.

well, videos are all there is until they add a trial, so it's not like you can judge people for making a call based on it. right now it's buy or nothing.

I'll see if they have a buddy key system if ur interested?
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#171 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="FelipeInside"][QUOTE="BrunoBRS"][QUOTE="IxX3xil3d0n3XxI"] I would not use videos as a judgement. The combat isnt silky smooth but its much better from what i remember in beta. I was almost not even going to buy the game because of the combat. I gave in and discovered the live combat is not as bad as the beta.

well, videos are all there is until they add a trial, so it's not like you can judge people for making a call based on it. right now it's buy or nothing.

I'll see if they have a buddy key system if ur interested?

maroxad might be getting the game, and i'm pretty busy with new games and beta events as it is, so i'll pass. but yeah, i'd be willing to try the game out one day. believe me, i don't want to dislike the game. i'd love to be proven wrong and see that it is actually the most mind blowingly awesome experience ever.
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IxX3xil3d0n3XxI

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#172 IxX3xil3d0n3XxI
Member since 2006 • 1508 Posts

[QUOTE="FelipeInside"][QUOTE="BrunoBRS"] well, videos are all there is until they add a trial, so it's not like you can judge people for making a call based on it. right now it's buy or nothing.BrunoBRS
I'll see if they have a buddy key system if ur interested?

maroxad might be getting the game, and i'm pretty busy with new games and beta events as it is, so i'll pass. but yeah, i'd be willing to try the game out one day. believe me, i don't want to dislike the game. i'd love to be proven wrong and see that it is actually the most mind blowingly awesome experience ever.

I wouldnt go THAT far lol.

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FelipeInside

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#173 FelipeInside
Member since 2003 • 28548 Posts
I never said its the best mind blowing adventure, just a fun MMO with a new setting and a few differences from typical fantasy theme park MMOs
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#174 WizardGlass
Member since 2012 • 322 Posts
I never said its the best mind blowing adventure, just a fun MMO with a new setting and a few differences from typical fantasy theme park MMOsFelipeInside
it begins, now it has been downgraded from "OMFG BEST GAME EVER!!!!" to "its just fun".... in a week it will be a "game is OK" and then another week for "meh, it sucks". this is how these things go with Felipe
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#175 IxX3xil3d0n3XxI
Member since 2006 • 1508 Posts
[QUOTE="FelipeInside"]I never said its the best mind blowing adventure, just a fun MMO with a new setting and a few differences from typical fantasy theme park MMOsWizardGlass
it begins, now it has been downgraded from "OMFG BEST GAME EVER!!!!" to "its just fun".... in a week it will be a "game is OK" and then another week for "meh, it sucks". this is how these things go with Felipe

It gets the best of us. Lets call it the "New-car-smell" effect.
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#176 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"][QUOTE="FelipeInside"] I'll see if they have a buddy key system if ur interested?IxX3xil3d0n3XxI

maroxad might be getting the game, and i'm pretty busy with new games and beta events as it is, so i'll pass. but yeah, i'd be willing to try the game out one day. believe me, i don't want to dislike the game. i'd love to be proven wrong and see that it is actually the most mind blowingly awesome experience ever.

I wouldnt go THAT far lol.

lol i'm just saying i don't wish the game ill :P
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#177 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="FelipeInside"]I never said its the best mind blowing adventure, just a fun MMO with a new setting and a few differences from typical fantasy theme park MMOsWizardGlass
it begins, now it has been downgraded from "OMFG BEST GAME EVER!!!!" to "its just fun".... in a week it will be a "game is OK" and then another week for "meh, it sucks". this is how these things go with Felipe

Another poster blowing out of his a** Please quote me where I said "OMFG BEST GAME EVER !!!!" Uhhh, you can't find that post...? HINT: cause it didn't happen. Stop making a fool of yourself please.
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Tixylixx

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#179 Tixylixx
Member since 2011 • 312 Posts

I like the setting but the game is bad, especially the combat and the amount of loading screens... my MMOs have to be seamless.

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Planeforger

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#180 Planeforger
Member since 2004 • 20146 Posts

I like the setting but the game is bad, especially the combat and the amount of loading screens... my MMOs have to be seamless.

Tixylixx

The loading screens aren't too bad since the areas tend to be massive, especially once you hit Egypt.

Anyway, I haven't read through the thread (I'm only really posting because server maintenance is happening for the next couple of hours), so I don't have much to add beyond "I'm really, really enjoying this one".

I'm actually surprised that there hasn't been a dip in quality yet - the later areas seem to have even more interesting areas, characters and scenarios than the early ones.

As for pricing, the main reason this might end up F2P is because everyone keeps saying it'll go F2P. I don't know if it's 'worth' $15 a month, but it's certainly one of the most interest MMOs I've ever played, so I don't mind paying that at all.

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#181 HyperWarlock
Member since 2011 • 3295 Posts

[QUOTE="WizardGlass"][QUOTE="FelipeInside"]I never said its the best mind blowing adventure, just a fun MMO with a new setting and a few differences from typical fantasy theme park MMOsFelipeInside
it begins, now it has been downgraded from "OMFG BEST GAME EVER!!!!" to "its just fun".... in a week it will be a "game is OK" and then another week for "meh, it sucks". this is how these things go with Felipe

Another poster blowing out of his a** Please quote me where I said "OMFG BEST GAME EVER !!!!" Uhhh, you can't find that post...? HINT: cause it didn't happen. Stop making a fool of yourself please.

Yeah they are taking that a little far now, don't even listen to them.

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Elann2008

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#182 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="BrunoBRS"][QUOTE="Elann2008"][QUOTE="BrunoBRS"]someone told me some quests require some brainpower, which is cool. but you implied that grindy quests are still there (and from what i've seen of kevin V's playthrough, they are). the world looked so dull and boring (despite the supposedly awesome lore), the combat looked so bad, and the UI so cluttered, that i just couldn't see it as even remotely interesting.

Yet I have no issues with any of them. UI isn't cluttered at all so I don't know where you got that. The world is far from dull and boring unless you don't like the lore.. then it isn't for you. Plain and simple. You keep saying "looked." Have you played the game? I'm guessing not. It's the oppose of everything you described.

exactly. i keep saying "looked" because those are the impression i got from "looking" at the game. they are by no means my opinion on the game itself, but what i've seen of it doesn't interest me enough to make me do anything more than "looking" at it, at least not until they add a free trial. when i say the world, i mean the environment. it had an "eh" look to it, but like i said on another post, that could be just a particularly uninteresting-looking area.

Fair enough. I shared the same feeling in beta. And like I've told Felipe, I was on the fence.. but we decided to get it otherwise and boy am I glad. It would have been a big mistake not to.
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Elann2008

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#183 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="BrunoBRS"][QUOTE="FelipeInside"] I'll see if they have a buddy key system if ur interested?IxX3xil3d0n3XxI

maroxad might be getting the game, and i'm pretty busy with new games and beta events as it is, so i'll pass. but yeah, i'd be willing to try the game out one day. believe me, i don't want to dislike the game. i'd love to be proven wrong and see that it is actually the most mind blowingly awesome experience ever.

I wouldnt go THAT far lol.

I would. I'm having a **** load of fun. Like I said, again and again, this game was made for me. :lol:
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FelipeInside

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#184 FelipeInside
Member since 2003 • 28548 Posts

I like the setting but the game is bad, especially the combat and the amount of loading screens... my MMOs have to be seamless.

Tixylixx
I agree with the loading screens, they should be a bit faster. Maybe with a few tweaks and optimizations they can achieve faster loading screens (I remember Guild Wars 1 optimized them). As for seamless, it depends on the game. Ones like WoW can be cause their graphics aren't that demanding, but with Secret World it's a LOT of graphics/sound to load.
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FelipeInside

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#185 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="IxX3xil3d0n3XxI"]

[QUOTE="BrunoBRS"] maroxad might be getting the game, and i'm pretty busy with new games and beta events as it is, so i'll pass. but yeah, i'd be willing to try the game out one day. believe me, i don't want to dislike the game. i'd love to be proven wrong and see that it is actually the most mind blowingly awesome experience ever.Elann2008

I wouldnt go THAT far lol.

I would. I'm having a **** load of fun. Like I said, again and again, this game was made for me. :lol:

Very true. After watching some videos and hearing the bad reviews I had decided not to get this game, but that Lovecraftian Setting and Lore just kept tugging at me. I got it and told Elann to get it cause I knew it was his kind of game too. Thankfully we are having lots of fun.
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Elann2008

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#186 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Tixylixx"]

I like the setting but the game is bad, especially the combat and the amount of loading screens... my MMOs have to be seamless.

FelipeInside

I agree with the loading screens, they should be a bit faster. Maybe with a few tweaks and optimizations they can achieve faster loading screens (I remember Guild Wars 1 optimized them).

As for seamless, it depends on the game. Ones like WoW can be cause their graphics aren't that demanding, but with Secret World it's a LOT of graphics/sound to load.


This. The Secret World on DX11 with the graphics maxed is pretty demanding. I get anywhere from 40-60fps. But it's a great looking game so I don't mind so much. Would be nice to get a consistent 60fps but I can dream.

The loading is pretty bad. They need to get to work with that and the optimization for DX11. I still think it should run at 60fps even with those settings. It's an MMO so it kinda does matter a lot.

There are some quest bugs. I've only run into one quest bug myself, but other players have complained.. some are wrong though. Some of the quests require more thought process and some people just don't have it and they call it a bug. These quests are really fun, and they require you to think out of the box. Really refreshing. I feel like I'm not even doing grind quests like I have in World of Warcraft, LOTRO, Warhammer Online, Guild Wars. They're story quests if anything.. the quests tie in to stories and interwoven stories. They're not boring kill 10 monsters here and report back, get gold and reward. All the quests have some sort of purpose that ties into the characters and settings. Imho, Funcom did an excellent job. I've already made two characters and finished the same area twice. It's that fun.

Before maintenance kicked in about 20 minutes or so ago, I finally hit Rank 3 faction, with my Templar so I'll be getting the kickass uniform gear. Can't wait. :)

I can't stress enough how wonderful this game is. The music, stories, characters, voice acting, non-boring and non-lazy quests, lore, graphics, visual design, level design, making references to pop culture with taste, clever writing, wheel ability, flexibility of builds means no class and no levels. For once, I don't care what level I am... I'm adventuring and exploring the world. Everything was so carefully hand-crafted and designed.. it's like the perfect MMO. World of Warcraft can't even touch the complexity of this game on so many levels.

If only some of you guys could see what I've played, and really understand what I'm trying to say; you would know how great this game is. It's brilliant. And I didn't even get to take a bite of my cake yet.. I barely just opened the box.

There's a reason why it hit 1.5 million, yet no one really talked about it. I hope that it maintains those numbers and climbs. it's too bad, it probably won't because of the state of the MMO market. More people need to check this game out. It's a masterpiece.

People keep saying it's not doing anything fresh and I'm sure they're the same people that barely touched the limited beta.. if I based my decision on buying the game on that, i might have skipped it. But the other aspects of the game pulled me in.. not so much the combat.. But then when I finally played it.. the combat and gameplay got better. Because you're not just playing the barebones minimum beta. Everything opens up. The Wheel ability is awesome. The crafting is fun and unlike walking your character to a blacksmith to craft you a hammer or put in a gem for you. It's much more, and done in an interesting way.. I actually smiled when I crafted my first assault rifle, talisman, or focus.

The community is strong. Mostly mature. Very, very helpful.. I've never asked a question in chat channel only to get 15 replies. I couldn't keep up in the chat channel. Mind you, the chat channel is messed up and bombarded with several channels in one main channel.. and yet people still took the time to help. I haven't had a group quit on me yet. Most people I play with are smart players.. have either played another MMO like World of Warcraft before, and love the theme and setting of this game as well as everything else which grew on them. Honestly, I haven't heard of any complaints in chat. Only a few bugged quest but no one is whining or arguing over petty crap. Wonderful community.

The thing that is going to ensure Funcom's success is customer support and content. So far, I've seen them respond to nearly every thread in Game Support forum. Not always providing a solution but will address in patch or look into it. Surely, the 5 years of development time, they have more up their sleeve. I have faith in them. Developers make mistakes, they learn from them.. and even if sometimes fueled by an angry, regretful, passion.. they can turn it into something like The Secret World. Major props to them, and I tip my hat and I bow with grace. They really delivered. Smooth launch, not perfect, but smooth enough that I was able to play every day since it came out in long sessions (I'm on vacation). No crazy long maintenance schedules.

People also complain about the animations.. I couldn't disagree more. Pull up the emote window and do all the emotes and tell me where have you seen an MMO that does animations like that. Even in combat gameplay, nothing looks awkward. The clunkiness is slightly there with a retro-modern feel, but nothing bad. The sound effects are very good. I didn't even want to use the shotgun because it was so dang loud and burst dmg abilties made my ear pop. It isn't Battlefield 3, but for an MMO it's very good. But the musical score, the ambience sounds, the sound effects and voicework is very very well-done. I was fighting a Draugr and he made my headphones thump when he pounded the ground. Zombies with their growl. All of it fits the bill.

I could go on and on.. I love TSW. I could just play this game for the next 2 years or so and I skip most of the upcoming games. I already forgot about the games I have now. Even recent released games.

It's a really well-crafted game.

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IxX3xil3d0n3XxI

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#187 IxX3xil3d0n3XxI
Member since 2006 • 1508 Posts

Thought I should post this after that long post. Might convince someone on the fence:

http://yokaiblog.wikidot.com/why-tsw-is-the-best-mmo-ever

Edit: should also mention the person that wrote that at the link made unlocked all skills/builds apparently on beta, so they have experienced the "full" game.

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Elann2008

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#188 Elann2008
Member since 2007 • 33028 Posts

Thought I should post this after that long post. Might convince someone on the fence:

http://yokaiblog.wikidot.com/why-tsw-is-the-best-mmo-ever

Edit: should also mention the person that wrote that at the link made unlocked all skills/builds apparently on beta, so they have experienced the "full" game.

IxX3xil3d0n3XxI
Great read. Thank you for that. :) Like I said, it's an extremely well-designed/well-crafted MMO. I was actually going to skip TSW, but the Lovecraft themes and such reeled me back in.. and Felipe decided to get it.. and everything sparked again, and I ended buying it. Best money I ever spent.
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Planeforger

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#189 Planeforger
Member since 2004 • 20146 Posts

If only some of you guys could see what I've played, and really understand what I'm trying to say; you would know how great this game is. It's brilliant. And I didn't even get to take a bite of my cake yet.. I barely just opened the box.

Elann2008

I'm about half-way through at the moment. It only gets better.

Anyway, I completely share your sentiment. It's truly a shame that indifference and ignorance will probably kill this game. Hopefully Gamespot will give it a good review here and changes a few peoples' minds, and perhaps word of mouth will do a lot for it too, but...

Oh, and the dungeons are awesome so far, too. I highly recommend that you jump in on a Polaris or Inferno group as soon as you feel up to it. They have these great multi-stage boss battles that...I really don't feel like spoiling. But they're a lot of fun.

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Elann2008

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#190 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"]

If only some of you guys could see what I've played, and really understand what I'm trying to say; you would know how great this game is. It's brilliant. And I didn't even get to take a bite of my cake yet.. I barely just opened the box.

Planeforger

I'm about half-way through at the moment. It only gets better.

Anyway, I completely share your sentiment. It's truly a shame that indifference and ignorance will probably kill this game. Hopefully Gamespot will give it a good review here and changes a few peoples' minds, and perhaps word of mouth will do a lot for it too, but...

Oh, and the dungeons are awesome so far, too. I highly recommend that you jump in on a Polaris or Inferno group as soon as you feel up to it. They have these great multi-stage boss battles that...I really don't feel like spoiling. But they're a lot of fun.

The way Funcom setup up these dungeons has incredible pacing and you're full engaged the moment you step into it. I think I ran Polaris about 15 times and Inferno several times. My jaw-dropped. Mad props to the Art Team. I was in awe. Boss fights are so much fun.. I'm not even thinking about the loot lol. I couldn't believe it. The problem with most MMO's is when all you care about is the loot, lvling up.. then you just become braindead and frustrated more than half the time.

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FelipeInside

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#191 FelipeInside
Member since 2003 • 28548 Posts
Elann said something VERY IMPORTANT that I totally agree with: This is the first MMO where I don't care what level I am or leveling up. I just want to explore the world, arm my character and follow the stories I find. End-game isn't even in my plans.
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FelipeInside

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#192 FelipeInside
Member since 2003 • 28548 Posts
He also said another thing important. Hopefully not, but im sure this game will get bagged cause of the combat and end-game, but its not about that really...
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#193 HyperWarlock
Member since 2011 • 3295 Posts

He also said another thing important. Hopefully not, but im sure this game will get bagged cause of the combat and end-game, but its not about that really...FelipeInside

I think combat is an important part of an MMO...

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FelipeInside

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#194 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="FelipeInside"]He also said another thing important. Hopefully not, but im sure this game will get bagged cause of the combat and end-game, but its not about that really...HyperWarlock

I think combat is an important part of an MMO...

It is, and it has been improved since Beta, but what im saying is that The SW is not all about combat.
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Jebus213

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#195 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="FelipeInside"]He also said another thing important. Hopefully not, but im sure this game will get bagged cause of the combat and end-game, but its not about that really...

Not about that? That was a good one. You're basically saying it's MMORPG that's not really about about content and gameplay. That's funny... Instead it's all about story and teh atmospheres.... Enjoy your generic theme-park MMO without leveling...
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Jebus213

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#196 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="Jebus213"][QUOTE="Esoteric"]It's going free-to-play within 6 months.FelipeInside
....

Good, I won't have te play monthly, doesn't mean it failed. As of now im having more fun with SWorld than Guild Wars 2.

Going to F2P pretty much means you failed in retail. As of right now you think it's "kewl" to hate the GW2 bandwagon. You're hating on it right now because it's popular. You're trying so hard to make yourself look like you're better then everyone else by being different then the majority.
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IxX3xil3d0n3XxI

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#197 IxX3xil3d0n3XxI
Member since 2006 • 1508 Posts
I will enjoy the game, thanks. F2P doesnt mean fail. D&D and LotRO flourished after going F2P. Sorry to feed the troll.
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Jebus213

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#198 Jebus213
Member since 2010 • 10056 Posts
I will enjoy the game, thanks. F2P doesnt mean fail. D&D and LotRO flourished after going F2P. Sorry to feed the troll. IxX3xil3d0n3XxI
It means they failed in retail.
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FelipeInside

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#199 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="Jebus213"][QUOTE="FelipeInside"][QUOTE="Jebus213"] ....

Good, I won't have te play monthly, doesn't mean it failed. As of now im having more fun with SWorld than Guild Wars 2.

Going to F2P pretty much means you failed in retail. As of right now you think it's "kewl" to hate the GW2 bandwagon. You're hating it right now because it's popular. You're trying so hard to make yourself feel better then everyone else by being different right?

Yeah man, I feel so kewl hating GW2, that's why I have the Collectors Edition pre-ordered and have played the last 2 Betas all weekend long... Can you spell OWNED?
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FelipeInside

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#200 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="IxX3xil3d0n3XxI"]I will enjoy the game, thanks. F2P doesnt mean fail. D&D and LotRO flourished after going F2P. Sorry to feed the troll. Jebus213
It means they failed in retail.

And do some research before embarrasing yourself. LOTRO is earning more money now as F2P than before. F2P doesn't mean it failed anymore. have you looked up how to spell OWNED yet?