Official Resident Evil 5 Discussion Thread - KEEP IT HERE

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Tekkenloving

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#201 Tekkenloving
Member since 2008 • 1546 Posts
[QUOTE="Tekkenloving"]the demo was great capcom did an awesome job implementing the co-op , graphics are a bit disappointing.Eyezonmii
LOL, WHAT?

?? did I say something wrong.
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Eyezonmii

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#202 Eyezonmii
Member since 2008 • 2145 Posts

[QUOTE="Eyezonmii"][QUOTE="Tekkenloving"]the demo was great capcom did an awesome job implementing the co-op , graphics are a bit disappointing.Tekkenloving
LOL, WHAT?

?? did I say something wrong.

How are RE 5's graphics disappointing?

The game clearly has the best character models on consoles, textures are okay, draw distance, effects, explosions are INSANE. Did you play it on a standard TV or something?

.

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Tekkenloving

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#203 Tekkenloving
Member since 2008 • 1546 Posts
that's the thing the only really impressing aspect of the graphics are the main character models , overall it barley looks better then mgs4 and both uncharted and gears 2 look better I guess I just expected better.
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MightyMuna

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#205 MightyMuna
Member since 2008 • 1766 Posts
summary, RE 5 is dull, boring and uninspiring. babysitting sucks. run, aim, shoot, melee mechanics sucks graphics not that impressive AI enemies are dumb as hell. inventory menu stinks. basically, nothing new about the game.
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Eyezonmii

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#206 Eyezonmii
Member since 2008 • 2145 Posts
that's the thing the only really impressing aspect of the graphics are the main character models , overall it barley looks better then mgs4 and both uncharted and gears 2 look better I guess I just expected better.Tekkenloving
your comparing an old build DEMO to FINISHED TITLES! smart.
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Eyezonmii

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#207 Eyezonmii
Member since 2008 • 2145 Posts

summary, RE 5 is dull, boring and uninspiring. babysitting sucks. run, aim, shoot, melee mechanics sucks graphics not that impressive AI enemies are dumb as hell. inventory menu stinks. basically, nothing new about the game.MightyMuna

a) New and improvement animations (thats react according to the enviroments)

b)New UNIQUE buddy system not seen in any other game (both need to apply to do actions and voice command buddy system done with the a button)

c) New shooter controls

d) New weapons/levels/characters

e) New inventory menu (realistic and is done on the fly to create tension)

f) Insane looking character models and detail (for a demo)

g)Improved destructible environments

h)Added variety of Melee's and Unique Melee combo's (done together with a partner http://www.youtube.com/watch?v=xSdTrsPeSm0)

i) Way more enemies on screen

j) On the fly weapon changes done through the D-pad (customisable)

add the new story, boss's, enemies...and RE5 is a true sequel, just because you expected a war shooter ALA gears from RE5 shows you that this isn't your type of game. Good day sir.

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Tekkenloving

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#208 Tekkenloving
Member since 2008 • 1546 Posts
[QUOTE="Tekkenloving"]that's the thing the only really impressing aspect of the graphics are the main character models , overall it barley looks better then mgs4 and both uncharted and gears 2 look better I guess I just expected better.Eyezonmii
your comparing an old build DEMO to FINISHED TITLES! smart.

yes I was given my impressions from the DEMO obviously, it might be a totally different case for the final version but I doubt it would be that much better.
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Eyezonmii

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#209 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="MightyMuna"]summary, RE 5 is dull, boring and uninspiring. babysitting sucks. run, aim, shoot, melee mechanics sucks graphics not that impressive AI enemies are dumb as hell. inventory menu stinks. basically, nothing new about the game.

BTW, did Capcom kill your dog?
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deactivated-5b1e62582e305

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#210 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts
Oh my god I love it! This game is gonna own the haters so bad. I can't wait. :D
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MightyMuna

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#211 MightyMuna
Member since 2008 • 1766 Posts
[QUOTE="Eyezonmii"][QUOTE="MightyMuna"]summary, RE 5 is dull, boring and uninspiring. babysitting sucks. run, aim, shoot, melee mechanics sucks graphics not that impressive AI enemies are dumb as hell. inventory menu stinks. basically, nothing new about the game.

1) New and improvement animations (thats react according to the enviroments) 2) New UNIQUE buddy system not seen in any other game (both need to apply to do actions and voice command buddy system done with the a button) 3) New shooter controls 4) New weapons/levels/characters 5) New inventory menu (realistic and is done on the fly to create tension) 6) Insane looking character models and detail (for a demo) 7)Improved destructible environments 8)Added variety of Melee's and Unique Melee combo's (done together with a partner http://www.youtube.com/watch?v=xSdTrsPeSm0) 9) Way more enemies on screen 10) On the fly weapon changes done through the D-pad (customisable) add the new story, boss's, enemies...and RE5 is a true sequel, just because you expected a war shooter ALA gears from RE5 shows you that this isn't your type of game. Good day sir.

I expect Gears? lol. I hate Gears. I'm not a fan of war shooters. the thing is, I'm not asking much, most sequels are more or less, rehashes, in fact, deep down, we love rehashes, when a dev 'fixes' it, sometimes we dislike it, because it aint broke. but as for RE 5, Capcom put little to no effort in this game, from the day it was announced, everyone knew it was going to be like RE 4, in other words, people were expecting. but if you are going to rehash a game, please rehash it properly. adding co-op to a game that does not need it, just so you can have more 'bulltet points' is not good.like I said, there is absolutely NOTHING new about this game. saying new levels, new characters is pretty much useless, its a given. RE 5 does is dull and boring. they did not improve anything. you are too love with the franchise to notice its short comings, therefore there is pretty much no point for our discussions. all I can say is that, if RE 5 is so good as you make it out to be, why is everyone complaining about it. even game sites, fan sites, previews, mags are all disappointed.
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MightyMuna

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#212 MightyMuna
Member since 2008 • 1766 Posts
[QUOTE="Eyezonmii"][QUOTE="MightyMuna"]summary, RE 5 is dull, boring and uninspiring. babysitting sucks. run, aim, shoot, melee mechanics sucks graphics not that impressive AI enemies are dumb as hell. inventory menu stinks. basically, nothing new about the game.

BTW, did Capcom kill your dog?

kill my dog? what are you on about? Capcom is fav dev. they made my fav series, Street Fighter and DMC.
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MightyMuna

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#213 MightyMuna
Member since 2008 • 1766 Posts
to Eyezonmii, please learn to accept people's opinions, just because you like the game, does not mean everyone should follow suit. there is no point trying to convince someone to change their mind. you like the game, good, buy it and have fun. some people dont like it, so please stop 'attacking' people who dont share your taste.
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lancedgt

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#214 lancedgt
Member since 2006 • 188 Posts
cant believe the comments but i guess its expected from shooter fans. RE5 is a true horror survival game imho, and its great in almost every sense, i enjoyed the demo a lot =)
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McdonaIdsGuy

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#215 McdonaIdsGuy
Member since 2008 • 3046 Posts
to Eyezonmii, please learn to accept people's opinions, just because you like the game, does not mean everyone should follow suit. there is no point trying to convince someone to change their mind. you like the game, good, buy it and have fun. some people dont like it, so please stop 'attacking' people who dont share your taste.MightyMuna
Don't waste your time dude..
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Episode_Eve

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#216 Episode_Eve
Member since 2004 • 16986 Posts
Oh my god I love it! This game is gonna own the haters so bad. I can't wait. :DAljosa23
I feel the same. There are things that I find unfavorable such as slow to non-existent evasion maneuvers. But overall I'm looking forward to it :).
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Episode_Eve

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#217 Episode_Eve
Member since 2004 • 16986 Posts
cant believe the comments but i guess its expected from shooter fans. RE5 is a true horror survival game imho, and its great in almost every sense, i enjoyed the demo a lot =)lancedgt
I think it's more survival-action than horror. Not bad, but there's not much scary about it. Well, from the demo at least.
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MasterDefender3

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#218 MasterDefender3
Member since 2009 • 264 Posts

"Eyezonmii"

Now come on! You really can't accept the fact that some of us just don't like the game. I for one totally agree with MightyMuna. The AI is really bad! After 30 sec. i was like WTF is wrong with them. I understand that alot of people will go nuts for this game, but not me. Is that alright with you? Even if the game gets a 10 rating in the reviews i tried the demo and i didn't really like it.

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Episode_Eve

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#219 Episode_Eve
Member since 2004 • 16986 Posts

"Eyezonmii"

Now come on! You really can't accept the fact that some of us just don't like the game. I for one totally agree with MightyMuna. The AI is really bad! After 30 sec. i was like WTF is wrong with them. I understand that alot of people will go nuts for this game, but not me. Is that alright with you? Even if the game gets a 10 rating in the reviews i tried the demo and i didn't really like it.

MasterDefender3
I think when their are that many enemies coming at you simultaneously, you can let some things slide. I'm sure the game will be challenging enough, just like RE4.
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deactivated-63f6895020e66

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#220 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
The game looks like it will be really good, undeniable. Still, things must be polished. The camera/walking mechanics are not always satisfactory. Especially when running or aiming fast. The inventory feels clunky. Dead Space has an excellent in-game inventory, which felt a lot more intuitive, faster to navigate and to use items. Looking the state of the game, I think it needs run&shoot. I never thought I'd say that, but it indeed needs it. The existence of Shiva was not necessary, and overall, she makes the game less fun. And the gun looks like a water gun.
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iRock_OBAMA

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#221 iRock_OBAMA
Member since 2008 • 637 Posts
This game is so fun in co-op :D.
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Episode_Eve

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#222 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="IronBass"]The game looks like it will be really good, undeniable. Still, things must be polished. The camera/walking mechanics are not always satisfactory. Especially when running or aiming fast. The inventory feels clunky. Dead Space has an excellent in-game inventory, which felt a lot more intuitive, faster to navigate and to use items. Looking the state of the game, I think it needs run&shoot. I never thought I'd say that, but it indeed needs it. The existence of Shiva was not necessary, and overall, she makes the game less fun. And the gun looks like a water gun.

I think Sheva adds a lot to the game as far as narrative and gameplay. Co-op is the way to play :). It's nice to see a playable character from that region as well. Even though I like the camaraderie aspect of the inventory system and context sensitive aide, Dead Space does have an amazingly intuitive inventory and camera/control system. I can't say I wish Capcom would make it the exact same way though. Also, I read that they are implementing move & shoot controls into the final build.
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Eyezonmii

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#223 Eyezonmii
Member since 2008 • 2145 Posts
Lol, i accept and respect peoples opinions, but when you go around claiming RE5 is nothing but RE4 in HD (not saying you did) and say RE5 does nothing new i have to respond in such a manner, it drives me up the wall.
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Eyezonmii

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#224 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"][QUOTE="MightyMuna"]summary, RE 5 is dull, boring and uninspiring. babysitting sucks. run, aim, shoot, melee mechanics sucks graphics not that impressive AI enemies are dumb as hell. inventory menu stinks. basically, nothing new about the game.MightyMuna
BTW, did Capcom kill your dog?

kill my dog? what are you on about? Capcom is fav dev. they made my fav series, Street Fighter and DMC.

You hate RE5 with a passion, i've followed your RE5 hate remarks for a bit....don't get how someone can hate a game so much.
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blitzcloud

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#225 blitzcloud
Member since 2007 • 1229 Posts
Eyez, is Hardgame86 your PSN? I added that to my friend list. I hope you accept me :c
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Eyezonmii

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#226 Eyezonmii
Member since 2008 • 2145 Posts
Eyez, is Hardgame86 your PSN? I added that to my friend list. I hope you accept me :cblitzcloud
Nope, it's HardTarget86.
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mitu123

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#227 mitu123
Member since 2006 • 155290 Posts
Oh my god I love it! This game is gonna own the haters so bad. I can't wait. :DAljosa23
In reviews, yes, in people's opinions, who knows, but this is a rental for me.
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blitzcloud

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#228 blitzcloud
Member since 2007 • 1229 Posts

[QUOTE="blitzcloud"]Eyez, is Hardgame86 your PSN? I added that to my friend list. I hope you accept me :cEyezonmii
Nope, it's HardTarget86.

Well, that XD I added you.

I'm really hoping for a mercenaries coop online mode that unlocks characters like Leon, Claire, Wesker, etc

It could be sooooooo epic.

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Animal-Mother

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#229 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Eyezonmii"][QUOTE="blitzcloud"]Eyez, is Hardgame86 your PSN? I added that to my friend list. I hope you accept me :cblitzcloud

Nope, it's HardTarget86.

Well, that XD I added you.

I'm really hoping for a mercenaries coop online mode that unlocks characters like Leon, Claire, Wesker, etc

It could be sooooooo epic.

That would be so epic, Eyez is pretty good at RE5 I was playing shanty town with him last night
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blitzcloud

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#230 blitzcloud
Member since 2007 • 1229 Posts
I'd also like to play with you. PSN though :/ It's a shame you guys will end up with 360 version :C
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Animal-Mother

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#231 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="blitzcloud"]I'd also like to play with you. PSN though :/ It's a shame you guys will end up with 360 version :C

ME=Both i have already payed off both PS3 and 360 versions
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Eyezonmii

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#232 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="blitzcloud"]

[QUOTE="Eyezonmii"] Nope, it's HardTarget86. Animal-Mother

Well, that XD I added you.

I'm really hoping for a mercenaries coop online mode that unlocks characters like Leon, Claire, Wesker, etc

It could be sooooooo epic.

That would be so epic, Eyez is pretty good at RE5 I was playing shanty town with him last night

Right back-acha. Mercenaries online mode, I would want something like Gear's 2 HORDE MODE, mercenaries against a wave of the infected villages.but have set goals you have to achieve while needing to survive to complete it. (ex, get to a certain location in time, ala RE3) Now that would add great replay value to the game. Hopefully Capcom have done something special with it.
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Animal-Mother

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#233 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Animal-Mother"][QUOTE="blitzcloud"]Well, that XD I added you.

I'm really hoping for a mercenaries coop online mode that unlocks characters like Leon, Claire, Wesker, etc

It could be sooooooo epic.

Eyezonmii
That would be so epic, Eyez is pretty good at RE5 I was playing shanty town with him last night

Right back-acha. Mercenaries online mode, I would want something like Gear's 2 HORDE MODE, mercenaries against a wave of the infected villages.but have set goals you have to achieve while needing to survive to complete it. (ex, get to a certain location in time, ala RE3) Now that would add great replay value to the game. Hopefully Capcom have done something special with it.

isnt that horde is?mercenaries without a timer and waves
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Eyezonmii

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#234 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="blitzcloud"]I'd also like to play with you. PSN though :/ It's a shame you guys will end up with 360 version :C

I'll most likely own both versions, I just prefer the 360 version due to the controller, I find it better suited for the game. As for a game with you, sure...just not now.
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Eyezonmii

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#235 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"][QUOTE="Animal-Mother"] That would be so epic, Eyez is pretty good at RE5 I was playing shanty town with him last nightAnimal-Mother
Right back-acha. Mercenaries online mode, I would want something like Gear's 2 HORDE MODE, mercenaries against a wave of the infected villages.but have set goals you have to achieve while needing to survive to complete it. (ex, get to a certain location in time, ala RE3) Now that would add great replay value to the game. Hopefully Capcom have done something special with it.

isnt that horde is?mercenaries without a timer and waves

Pretty much, didn't think of it that way....but i was more referring to the TEAM work in it, since Mercenaries has always been about 1 guy surviving, etc.
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Animal-Mother

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#236 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Animal-Mother"][QUOTE="Eyezonmii"] Right back-acha. Mercenaries online mode, I would want something like Gear's 2 HORDE MODE, mercenaries against a wave of the infected villages.but have set goals you have to achieve while needing to survive to complete it. (ex, get to a certain location in time, ala RE3) Now that would add great replay value to the game. Hopefully Capcom have done something special with it. Eyezonmii
isnt that horde is?mercenaries without a timer and waves

Pretty much, didn't think of it that way....but i was more referring to the TEAM work in it, since Mercenaries has always been about 1 guy surviving, etc.

Ya I know, it would be cool if it was more hordeish. Im suprised they havn't talked about special features and different modes of the game. Jun ???? The producer talks about how you need to beat the game in order to unlock the bonus modes and features
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Eyezonmii

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#237 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"][QUOTE="Animal-Mother"] isnt that horde is?mercenaries without a timer and wavesAnimal-Mother
Pretty much, didn't think of it that way....but i was more referring to the TEAM work in it, since Mercenaries has always been about 1 guy surviving, etc.

Ya I know, it would be cool if it was more hordeish. Im suprised they havn't talked about special features and different modes of the game. Jun ???? The producer talks about how you need to beat the game in order to unlock the bonus modes and features

As was the case with RE4, unlocking ada's mission and extra's (PS2 version). Guess they're keeping the best till last. We shall see.
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Animal-Mother

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#238 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Animal-Mother"][QUOTE="Eyezonmii"] Pretty much, didn't think of it that way....but i was more referring to the TEAM work in it, since Mercenaries has always been about 1 guy surviving, etc. Eyezonmii
Ya I know, it would be cool if it was more hordeish. Im suprised they havn't talked about special features and different modes of the game. Jun ???? The producer talks about how you need to beat the game in order to unlock the bonus modes and features

As was the case with RE4, unlocking ada's mission and extra's (PS2 version). Guess they're keeping the best till last. We shall see.

Pre-story line Sheva missions?
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Eyezonmii

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#239 Eyezonmii
Member since 2008 • 2145 Posts

FIRST REAL RE5 REVIEW!!!!!

Just as we expected, the german GamePro indeed is the first magazine on earth to completely review Resident Evil 5. Unlike the previous reviews from magazines like OPM US, GamePro was able to play through the whole game and therefore is world-exclusively reviewing Resident Evil 5. The playthrough happened at the secret event in HamburgI mentioned in a previous news post.

Here are a few details (minor spoilers included):

- GamePro could only make their own screenshots of the first three chapters. The later ones, they had to use Capcom's images due to an embargo

- It is all about the Progenitor virus

- Resident Evil 5 changes locations more often than Resident Evil 4 and the pace moves on immensly, especially after the first 10 minutes.

- The game is about 18 hours long.

- There's no location that is as big as the castle area in Resident Evil 4.

- The game is divided in 6 big chapters, each of them again divided into 3-4 areas.

- After the refinery, the game goes more for darkness (pyramids)

- GamePro counted1 (!!!) real puzzle in Resident Evil 5.

- The emphasis is clearly on Co-Op. When a character is investigating something alone it usually deals with finding a key or moving something. GamePro says that these are the most intriguing situations as you wish your partner would be with you and help you fight the hordes of enemies.

- A few old enemies are indeed in Resident Evil 5 (like the Licker)

- GamePro found the fights with Wesker very cool. They are absolutely dramatic and stunning.

- The visuals and audio are top notch.

- The PS3 version suffers a few glitches here and there, but they are not heavy.

- Resident Evil is gone, long live Resident Evil.

- They describe the game as an extremely entertaining, quick Tour de France with less horror.

- The overall review score is 93% for both PS3 and Xbox360 versions. Added to the PS3 graphics score was a note that the PS3 version suffers minor issues. GamePro's usual, separate multiplayer score for the game is 10/10.

- After completion of the game graphic filters, unlimited ammo, alternate costumes and an "arcade mode" among other things become available.

- The review doesnt contain many new or interesting screenshots, but here are the article pages. My scanner stopped to work therefore i had to use my digi-cam.

93 / 100

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GTR_FX

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#240 GTR_FX
Member since 2009 • 1121 Posts

@top

and thats comin from a hardcore RE site, that can only be a good thing

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3picuri3

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#241 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="ANeuralPathway"]

[QUOTE="mitu123"]After trying the demo, I'm not sure if I'll buy this, maybe rent it. No, it wasn't bad, but I didn't find it to be that great. I'm sure it's going to be a 9.5 here because the full game will probably be awesome of course, then again, I was never a huge fan of Resident Evil.Eyezonmii

If this game gets 9.5 I'm going to have to consider it a sign of the apocalypse(going by the demo anyway). Also, when are developers going to get sick of the slick skin look, it looks like ****.

wtf you on about, skin look?

how everyone looks like they just ran a marathon, or were just birthed. like they're covered in a thin coat of slime. like Uncharted.
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deactivated-63f6895020e66

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#242 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
[QUOTE="Eyezonmii"]

FIRST REAL RE5 REVIEW!!!!!

Just as we expected, the german GamePro indeed is the first magazine on earth to completely review Resident Evil 5. Unlike the previous reviews from magazines like OPM US, GamePro was able to play through the whole game and therefore is world-exclusively reviewing Resident Evil 5. The playthrough happened at the secret event in HamburgI mentioned in a previous news post.

Here are a few details (minor spoilers included):

- GamePro could only make their own screenshots of the first three chapters. The later ones, they had to use Capcom's images due to an embargo

- It is all about the Progenitor virus

- Resident Evil 5 changes locations more often than Resident Evil 4 and the pace moves on immensly, especially after the first 10 minutes.

- The game is about 18 hours long.

- There's no location that is as big as the castle area in Resident Evil 4.

- The game is divided in 6 big chapters, each of them again divided into 3-4 areas.

- After the refinery, the game goes more for darkness (pyramids)

- GamePro counted1 (!!!) real puzzle in Resident Evil 5.

- The emphasis is clearly on Co-Op. When a character is investigating something alone it usually deals with finding a key or moving something. GamePro says that these are the most intriguing situations as you wish your partner would be with you and help you fight the hordes of enemies.

- A few old enemies are indeed in Resident Evil 5 (like the Licker)

- GamePro found the fights with Wesker very cool. They are absolutely dramatic and stunning.

- The visuals and audio are top notch.

- The PS3 version suffers a few glitches here and there, but they are not heavy.

- Resident Evil is gone, long live Resident Evil.

- They describe the game as an extremely entertaining, quick Tour de France with less horror.

- The overall review score is 93% for both PS3 and Xbox360 versions. Added to the PS3 graphics score was a note that the PS3 version suffers minor issues. GamePro's usual, separate multiplayer score for the game is 10/10.

- After completion of the game graphic filters, unlimited ammo, alternate costumes and an "arcade mode" among other things become available.

- The review doesnt contain many new or interesting screenshots, but here are the article pages. My scanner stopped to work therefore i had to use my digi-cam.

93 / 100

Now if the German gaming media were at least decent :P
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sam280992

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#243 sam280992
Member since 2007 • 3754 Posts
[QUOTE="blitzcloud"]Eyez, is Hardgame86 your PSN? I added that to my friend list. I hope you accept me :cEyezonmii
Nope, it's HardTarget86.

I added you. :)
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McdonaIdsGuy

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#244 McdonaIdsGuy
Member since 2008 • 3046 Posts
The lickers are back :shock: wondering how they look with RE5 graphics.
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Episode_Eve

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#245 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="Animal-Mother"][QUOTE="blitzcloud"]I'd also like to play with you. PSN though :/ It's a shame you guys will end up with 360 version :C

ME=Both i have already payed off both PS3 and 360 versions

Woah, I'm getting the PS3 version because I'm no renewing my live.
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Animal-Mother

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#247 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="Episode_Eve"][QUOTE="Animal-Mother"][QUOTE="blitzcloud"]I'd also like to play with you. PSN though :/ It's a shame you guys will end up with 360 version :C

ME=Both i have already payed off both PS3 and 360 versions

Woah, I'm getting the PS3 version because I'm no renewing my live.

that's cool, Ya RE5 is one game i don't mind owning on both systems
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bethwo

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#248 bethwo
Member since 2008 • 1718 Posts

Do some people find the controls really that difficult? I played most of the previous RE games, but not 4, and I quickly got used to the controls. So what is you can't walk when you shoot? If you did it would give you such an unfair advantage over the zombies.

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3picuri3

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#249 3picuri3
Member since 2006 • 9618 Posts

Do some people find the controls really that difficult? I played most of the previous RE games, but not 4, and I quickly got used to the controls. So what is you can't walk when you shoot? If you did it would give you such an unfair advantage over the zombies.

bethwo
what a silly argument. that's exactly the point bethwo. Capcom should fix the game so the advantage / disadvantage is based on the actual game & gameplay, not by gimping / impeding movement with convoluted controls. if changing this would give an unfair advantage over the zombies then fix the zombies too & make the game more interesting. it makes no sense whatsoever that my buff / alert protagonist has difficulty moving his feet while he reloads or shoots. it makes no sense that he struggles remembering where he / she holstered their gun pressing 3 buttons just to bring it out. in short i think it's silly to be an apologist for lazy design.
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blitzcloud

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#250 blitzcloud
Member since 2007 • 1229 Posts
[QUOTE="bethwo"] what a silly argument. that's exactly the point bethwo. Capcom should fix the game so the advantage / disadvantage is based on the actual game & gameplay, not by gimping / impeding movement with convoluted controls. if changing this would give an unfair advantage over the zombies then fix the zombies too & make the game more interesting. it makes no sense whatsoever that my buff / alert protagonist has difficulty moving his feet while he reloads or shoots. it makes no sense that he struggles remembering where he / she holstered their gun pressing 3 buttons just to bring it out. in short i think it's silly to be an apologist for lazy design.3picuri3
[QUOTE="3picuri3"][QUOTE="bethwo"]

Do some people find the controls really that difficult? I played most of the previous RE games, but not 4, and I quickly got used to the controls. So what is you can't walk when you shoot? If you did it would give you such an unfair advantage over the zombies.

what a silly argument. that's exactly the point bethwo. Capcom should fix the game so the advantage / disadvantage is based on the actual game & gameplay, not by gimping / impeding movement with convoluted controls. if changing this would give an unfair advantage over the zombies then fix the zombies too & make the game more interesting. it makes no sense whatsoever that my buff / alert protagonist has difficulty moving his feet while he reloads or shoots. it makes no sense that he struggles remembering where he / she holstered their gun pressing 3 buttons just to bring it out. in short i think it's silly to be an apologist for lazy design.

You have 9 spaces for items, 4 of which are accessible by pressing o ne of the 4 d-pad directions. Do you really need more than 2 weapons, one support (grenade for example) and a healing herb in a single touch of a d-pad button? You're doing it wroooong.