This topic is locked from further discussion.
[QUOTE="Redmoonxl2"][QUOTE="jackelhunter"]even with all of those abilities, they are useless against the flood. the flood may be easy to take out, but if one of the creatures gets infected, the zurg is destroyed. the flood are simply too numerous to stop. eventually a single creature will get infected and the cycle will never end. the only way the flood can be stopped is by starvation (nearly impossible) or by getting quarentened. the flood are not an army, they are a highly intelligent parasite that can't be stopped by normal means, and can infect any creature that is sentient and/or has large calcium stores. a single infection form can devastate an entire planet and can spread to other planets by contaminating ships that can traverse star systems. the flood rewrite the victims cellular structure and forcing a resonant frequency match to the host's neural system. the infected creature is converted into a Combat Form and later into a Carrier Form-an incubator for more Infection Forms to spread even further. if the zurg evolve, the flood will evolve and infect them with ease. what could the zurg possibly do to stop that?
jackelhunter
the flood do the same thing the zerg do with better efficiency. how would they infect the flood when they themselves are getting infected. the flood ignore the evolution, once your infected, your infected. you can't evolve out of that because of the new cellular structure. the flood erases what makes the creatures minds, but keeps the functions that are useful to them. Then the flood then continue spreading.
the only reason the flood didn't get off the ring was because there was only one mean of escape: the Truth and Reconcilation. the ship was damaged and the Covenant barely fended them off before the flood could repair it. if you read Halo: The Flood, other marines from the Pillar of Autumn took over the Truth and Reconcilation and were about to head back to Earth. The ship still had flood forms on it but the commander (Major Silva) wanted to wait until they got back to Earth to clear it because halo was about to be destroyed. The second in command (Mckay) knew that a single infection form could destroy the human race and tryed to convince him to clear it out immediatly, but failed to convince him. Mckay was told by another officer about a fiber-optic cable that connects the control room to the engines, and if it was severed, it would cause the ship to go out of control. Mckay decided to trade several hundred lives for billions, and destroyed the cable with a grenade, causing the ship to crash and explode.
It's a cache 22. How do the Flood infect the Zerg when the Flood are themselves infected by the Zerg? They don't. It pretty much cancels each other out, because they can both assimilate each other. And the Flood cannot erase Zerg consciousness, because that is maintained by the Overmind/Kerrigan and the Cerebrates. The Zerg are a Hive Mind, unlike the Flood who have primitive and instinctial reactions to situations around them.the flood do the same thing the zerg do with better efficiency. how would they infect the flood when they themselves are getting infected. the flood ignore the evolution, once your infected, your infected. you can't evolve out of that because of the new cellular structure. the flood erases what makes the creatures minds, but keeps the functions that are useful to them. Then the flood then continue spreading.
the only reason the flood didn't get off the ring was because there was only one mean of escape: the Truth and Reconcilation. the ship was damaged and the Covenant barely fended them off before the flood could repair it. if you read Halo: The Flood, other marines from the Pillar of Autumn took over the Truth and Reconcilation and were about to head back to Earth. The ship still had flood forms on it but the commander (Major Silva) wanted to wait until they got back to Earth to clear it because halo was about to be destroyed. The second in command (Mckay) knew that a single infection form could destroy the human race and tryed to convince him to clear it out immediatly, but failed to convince him. Mckay was told by another officer about a fiber-optic cable that connects the control room to the engines, and if it was severed, it would cause the ship to go out of control. Mckay decided to trade several hundred lives for billions, and destroyed the cable with a grenade, causing the ship to crash and explode.
jackelhunter
Think of the Zerg like one being with infinite number of arms. Zerg go brain dead without an overmind. FantasticSoup
I doubt that the Flood would even be able to hurt Zerg units. In order for the Flood to maintain a 1v1 fight with the Zerg is to use infected Zerg units. However, the Flood will never have more Zerg units. As mentioned, the Zerg's armor/carapace is very thick. The weapons from Halo(Human and Covenant weapons) will barely phase the zerg...bsin94
i hope you read all of the link. i'm not exatly sure if they could penetrate their armor, but if they couldn't be stopped by the forrunners, the race that built halo, over hundreds of thousands of years, I don't know what could stop the flood.
Like you said, all the zerg has to do is quarintine/starve the flood. If the flood cannot kill/infest enough Zerg units, they simply can not win. You underestimate the Zerg, they are very powerful.
bsin94
how would they quarinetine the flood? but that proves my point, they can't be stopped by normal means. the zerg would have to avoid them to defeat them, because if the zerg get infected, its all over
Zerg can destroy Terrans right now. Terrans are EXTREMELY advanced humans that use exo-suits, battle cruisers with Yamato cannons (Roughly equivalent of a Mac Gun), Cloaking Technology and psionic powers. Master Chief's suit is the rough equivalent of an Alpha Squad Combat Marines's Exo-suit. 1 Hydralisk can kill a marine. What makes you think flood can kill Zerg if Master Chief has absolutely no chance at all.FantasticSoup
okay just look at my link im sick of explaining. anyway, how about we just say they are very even, they are just so similar its freaky. i just think that the flood would win in the long run. (they outlasted the forerunners, the race that built halo, a weapon that could destroy all life in the galaxy)
[QUOTE="FantasticSoup"]Zerg can destroy Terrans right now. Terrans are EXTREMELY advanced humans that use exo-suits, battle cruisers with Yamato cannons (Roughly equivalent of a Mac Gun), Cloaking Technology and psionic powers. Master Chief's suit is the rough equivalent of an Alpha Squad Combat Marines's Exo-suit. 1 Hydralisk can kill a marine. What makes you think flood can kill Zerg if Master Chief has absolutely no chance at all.jackelhunter
okay just look at my link im sick of explaining. anyway, how about we just say they are very even, they are just so similar its freaky. i just think that the flood would win in the long run. (they outlasted the forerunners, the race that built halo, a weapon that could destroy all life in the galaxy)
Someone might have covered this though, a key reason Flood defeated the Covenant or the Forerunners is that they attacked in small groups, allowing the Flood to overrun there lines. Look back in Halo or Halo 2 and tell me if you see more than 10 guys attempt to 'quarantine' the flood.
So basically, if the Covenant had about 50 ghosts or so and close airsupport, they could probably repel any flood attack. But ya see, the Zerg also attack en masse, and as many of the other guys have said before, are reasonably stronger than flood units. /end rant.
trapsoldier102
the flood also attack in large numbers. youre going by the game and nothing else. in games you can't have a lot of units on screen. u fail. the flood are extremely numerous, and breed at an unsurpassed rate. read the link for further ownage.
ive seen these a million times. its an endless circle, their strengthes and weaknesses are too similar to find a clear-cut winner. its all a matter of opinion, i personally think that the flood would win in the long run. /end of discussion for me tonightjackelhunter
[QUOTE="jackelhunter"]ive seen these a million times. its an endless circle, their strengthes and weaknesses are too similar to find a clear-cut winner. its all a matter of opinion, i personally think that the flood would win in the long run. /end of discussion for me tonightRedmoonxl2
[QUOTE="Redmoonxl2"][QUOTE="jackelhunter"]ive seen these a million times. its an endless circle, their strengthes and weaknesses are too similar to find a clear-cut winner. its all a matter of opinion, i personally think that the flood would win in the long run. /end of discussion for me tonightPikaPichu
[QUOTE="PikaPichu"][QUOTE="Redmoonxl2"][QUOTE="jackelhunter"]ive seen these a million times. its an endless circle, their strengthes and weaknesses are too similar to find a clear-cut winner. its all a matter of opinion, i personally think that the flood would win in the long run. /end of discussion for me tonightMakari
ok here is a good link for ZERGWhat controls the Flood? I've played through Halo 1 and 2 a while ago so I may be forgetting something. just thought that they did whatever it took to survive and procreate. There's a whole chain of command with the Zerg. From the Overmind, there are the various Cerabrates that seem to have their own consciousness. They follow the will of the Overmind for the most part, but if the it were to be destroyed, they'd command their own broods towards their own goals.
The Flood and the Zerg are very similar. They take over and mutate other species by burrowing into their nerve system. Then they mutate into somthing more advanced. The difference is that The Flood mutate alot faster.
Another similarity is that they both aquire their hosts knowledge upon posessing them.
Both the Zerg and the Flood are ultimately controlled by an Overmind. If the Overmind is destroyed the Zerg will become seperated. So will the Flood. The difference here is that the Zerg will probably retain a more "organized" state of living.
Here we go. In a clean fight the Flood would be slaughtered by the Zerg. The Zergs power appear to be devasting compared to the Floods. But, I have played both games. Starcraft Expansion pack, and Halo Halo2. I also took the time to read all the info in the links provided. One thing I noticed is that the Zerg don't seem to be able to controll the Swarm with just the Overmind itself. It need lesser organisms to maintain order. Now the Zerg probablu boosts a considerably larger Army then the Flood. But still.... The Overmind controlling the Flood seems to be the only Commander of the Flood. This leeds me to believe that the Floods overmind is "stronger" than the Zergs overmind
I also noticed that the Zerg use Evolution to Change. The Flood use Mutation thus changing faster. If the Zerg posessed the Flood, something wich I don't think is possible (The flood beeing a parasite) It would take longer for them to change the Flood then it would take the Flood to change the Zerg into something more powerfull and use the Zergs advantages
It's a little far fetched. I know :)
okristian
[QUOTE="okristian"]ok here is a good link for ZERGWhat controls the Flood? I've played through Halo 1 and 2 a while ago so I may be forgetting something. just thought that they did whatever it took to survive and procreate. There's a whole chain of command with the Zerg. From the Overmind, there are the various Cerabrates that seem to have their own consciousness. They follow the will of the Overmind for the most part, but if the it were to be destroyed, they'd command their own broods towards their own goals.
The Flood and the Zerg are very similar. They take over and mutate other species by burrowing into their nerve system. Then they mutate into somthing more advanced. The difference is that The Flood mutate alot faster.
Another similarity is that they both aquire their hosts knowledge upon posessing them.
Both the Zerg and the Flood are ultimately controlled by an Overmind. If the Overmind is destroyed the Zerg will become seperated. So will the Flood. The difference here is that the Zerg will probably retain a more "organized" state of living.
Here we go. In a clean fight the Flood would be slaughtered by the Zerg. The Zergs power appear to be devasting compared to the Floods. But, I have played both games. Starcraft Expansion pack, and Halo Halo2. I also took the time to read all the info in the links provided. One thing I noticed is that the Zerg don't seem to be able to controll the Swarm with just the Overmind itself. It need lesser organisms to maintain order. Now the Zerg probablu boosts a considerably larger Army then the Flood. But still.... The Overmind controlling the Flood seems to be the only Commander of the Flood. This leeds me to believe that the Floods overmind is "stronger" than the Zergs overmind
I also noticed that the Zerg use Evolution to Change. The Flood use Mutation thus changing faster. If the Zerg posessed the Flood, something wich I don't think is possible (The flood beeing a parasite) It would take longer for them to change the Flood then it would take the Flood to change the Zerg into something more powerfull and use the Zergs advantages
It's a little far fetched. I know :)
PikaPichu
[QUOTE="poopinloop32"][QUOTE="Thug_Pikachu"][QUOTE="ArisShadows"][QUOTE="Thug_Pikachu"]what / who the hell are the Zergs ? Thug_Pikachu
That is what Zerg are.
The Locust would own those Im a Gears supporter and that was the dumbest post ive seen this month what can these Zerg do ?[QUOTE="TNT_Slug"][QUOTE="Thug_Pikachu"]what / who the hell are the Zergs ? foxhound_foxYour GS prestige just took a huge blow.
[QUOTE="sonicmj1"]On the subject of all-consuming races, isn't there some really strong Warhammer 40K race that's similar to the Zerg?Makari
Borg FTW.blurb1324
[QUOTE="Redmoonxl2"][QUOTE="mutenpika"]In a worst-case scenario Future Trunks would just show up and fix everything. He'd gain enough power to be easily able to overcome whatever obstacle they were currently facing at the moment. How would he get that power? Obviously through a convenient plot device.
mutenpika
Please Log In to post.
Log in to comment