awesome. big fan of dead nation, especially the intro (YES, you can use metal in a game, it doesn't all have to be techno!). this will be on a list for later though since 2 out of 3 of my favourite game-series ever thought it'd be a good idea to release a game within the same month. Definitely looking forward to this!
@jinzo9988: hunter: the reckoning is the game that brought me to gaming. that magic of playing videogames back then... by now i've played way too many games to ever have that feeling again. nevertheless i will definitely get this.
sounds cool, i like the idea of aging by dying and that that affects your stats. i imagine from the review that this is only playable with a VR-set? shame, it's still gonna be a few years before the average person (=me) will buy one. and that of course is IF the VR is gonna make it.
@analgrin: i was just thinking it may be that i'm spoiled by the ps4 as opposed to the ps3. Early last year i was playing REvelations 2, i had it 1st on the ps3 and then bought it again for ps4 and i remember that when turning the camera on the ps4 around fast or running with the character that all the background was still super sharp, much better than the ps3 version. it was the 1st time i noticed a jump in performance from ps3 to ps4 other than better graphics. since then i haven't touched my ps3 although i did play mostly remasters last year until dark souls 3 finally came out. and all the games i played on ps4 do not have the issue. you can turn the camera fast, run, strafe and everything looks sharp. it's only uncharted 4 that has this weird effect. well considering i find very few players that complain about it i hope i will get used to it over time or that they eventually patch it if it keeps being an issue for me.
is it already confirmed that as soon as this console hits the market it'll take 2 more years for (original) games to be released that you can play on it? or is that not public information yet?
i haven't read this, sorry, haven't finished the game yet. but i do have a rather big problem with uncharted 4. i already posted this a few times looking for other players with the same experience:
i have a very hard time playing uncharted 4. when standing still the game looks brilliant and sharp but as soon as i move or turn the camera all background blur like hell and it is ruining my experience and hurting my eyes. i've never had this with any game before. i was actually surprised that pretty much all games on ps4 that i own stay really sharp when turning around the camera fast (REvelations 2, dark souls 2&3), but uncharted 4 becomes blurry even by just walking slowly with Nate. It is also visible in screenshots. pretty much all trophy screenshots i have for uncharted are very blurry pictures. in a game like uncharted where you often have to move very fast and turn the camera a lot (like in gunfights) this is giving me nausea.
so anyone else experiencing this. it's such a shame because the game is so much fun to play (i'm in scotland, chapter 8 or so) but this is giving me headaches. i tried focussing on Nate and not the background and that helps a bit but of course it doesn't help gameplay-wise and i'm missing out on these great backgrounds, because when still the game looks gorgeous. i don't understand why this is in the game and why not more players are complaining about it. I read somewhere that "motion blur" is sometimes used to "smoothen rougher edges" though i don't see how this makes anything smooth. is it something i get used too over time? why is this effect in this game and not in any other game i've ever played? and why is it specifically in uncharted 4, the game that is supposed to have the best graphics on consoles to date? If someone can relate or explain, please do so!
oh no please don't remake demon's souls. we have more than enough remasters already. instead put that energy and money into making new games. if any1 wants to play demon's souls rent a ps3 and the game. seriously i'm so happy that now in 2016 i can finally purchase some original games for my ps4 because all i did last year was playing remasters (ok, remasters and bloodborne). this year already had dark souls 3 and uncharted 4 and there's still good stuff to come like dishonored 2 and horizon. we have enough remasters, thank you.
i will have all trophies in a month or 2 but i don't want to spoil the game by rushing through or going trophy hunting or even looking at the trophies. And the rings, well, that's because the covenants all need some serious work. And while the invasions-covenants are easily leveled up (Aldritch took me about 3 hours on a friday night) the blue sentinels/darkmoon blades are very impossible to level up atm. i was lucky and was a blue sentinel all release-weekend and got the 30 proofs rather quickly, but then i started a new char a week later and she's still around 12 or so (inc. the ones you can find). It doesn't matter what level you are or how far you upgraded your weapon there's simply waaaaaaaaaaaaaaaaaaay more people in the protector covenant than there are actually people in the way of blue (+ being embered and being invaded). If we are lucky and the community cries enough they might just patch the droprates of the silver knight drops (which are baaaaaaaaaad right now, real bad, like real real bad).
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