@jcb9dwn: can you elaborate on point #1? i haven't tried the code yet, because i usually beat a new game before i download any bonuses. what exactly does it say?
@Pffrbt: i think one shouldn't be too narrow-minded about genres, especially while we live in a time where it's become quite usual to do whatever we want, mix things together and be creative.
Skyrim and GTA are both "open-world games", but do those games have anything in common apart from having a big map?
@ntstambo2: i can only advise it and i'm sure you'll enjoy it. i call it a modern re4, and the evil within 2 comes even closer to that in my opinion.
don't know if you read the review but you probably shouldn't because talking about the evil within 2 at all spoils a lot of stuff you shouldn't know about if you still want to be surprised by the 1st.
Haha yeah, those figurines are a fun addition. i found a lot (chapter 12 now), yet was only able to make the connection to Prey, Fallout and Dishonored, as i haven't played any of the other games (i think?). i also like that the findings are accompanied by a sound from that particular game, like when you pick up Corvo's Mask you get the sound that enemies were alerted to your presence from Dishonored which supports the feeling of taking you back.
As far as non-sensical collectibles go (collectibles that do not effect the gameplay, nor contain any background information, basically offering the player no benefit at all) these are the best i encountered in a long time.
i played all weekend and i'm in chapter 10 or 11 now. i could probably write a wall of text about my findings, things that i miss from the 1st game and things that are new and improved, but one of the things that definitely stood out for me this time was Sebastian himself. He feels a lot more real this time, thus it's much easier to relate to him, because he is questioning the events that are happening. while it was very common in the 1st game to have a wave of blood come out of nowhere and suddenly wake up in a totally new environment (which is basically fine, since STEM's not the reality and the protagonist is also aware of this this time), Sebastian now asks questions "how did i get here? all i remember was a wave of blood and suddenly i'm here?!". also he is supposed to find his daughter which has secretly been used, but lost by the Mobius Organization for THAT organization. obviously the 1st thing that comes to mind to me was "sure and they are just gonna let you keep her after you found her". Sebastian asks the same questions, not trusting them at all. and this trend is consistent throughout what i played. there were a lot of times when Sebastian would just put in words what i was thinking at the moment, and not a lot of characters in games (or movies or tv shows) do that.
@phili878: i don't know if i'm mixing up games here, but wasn't there some reveal about the SP a few months back? female imperialist protagonist, it looked rather cool. but for the last months you only hear about the MP, which i'm not interested in either.
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